5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

300m

Range

2.08 RPS

Firerate

1%

Durability Loss per Shot

Sight, Tactical, Grip

Hooks

0%

Movement Speed

-20 to 20 (60%)

Recoil X

35 to 40 (60%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 108 79 59 59
Zombie 165 90 45 45
Animal 108 79 59 -
Structure Damage
High Caliber
Damage
Barricade 35
Structure 35
Vehicle 200
Resource 200
Object 150

Magazines (1)

Magazines that can be attached to this weapon

Repair
Repair lvl.2
0%
+
10 x
=
100%
Tool
=
7 x
Grizzly.dat
GUID beeeb5342e934d0ead5a3b37dbab3363
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 297

Size_X 5
Size_Y 2
Size_Z 0.45
Size2_Z 0.8

Sight 299
Magazine 298

Hook_Sight
Hook_Tactical
Hook_Grip

Ammo_Min 1
Ammo_Max 5

Safety
Semi

Caliber 13

Range 300
Firerate 20
Action Trigger

Player_Damage 99
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Instakill_Headshots True

Zombie_Damage 150
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 99
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 35
Structure_Damage 35
Vehicle_Damage 200
Resource_Damage 200
Object_Damage 150

Invulnerable

Durability 1
Wear 4

Aim_In_Duration 0.25
Spread_Aim 0.001
Spread_Angle_Degrees 24.23

Ballistic_Steps 24
Ballistic_Travel 12.5

Recoil_Min_X -20
Recoil_Min_Y 35
Recoil_Max_X 20
Recoil_Max_Y 40

Recover_X 0.6
Recover_Y 0.6

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1

Muzzle 4

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 10
Blueprint_0_Tool 76
Blueprint_0_Level 2
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 297
Blueprint_1_Product 67
Blueprint_1_Products 7
Blueprint_1_Build 27