1 x 1 (1)

Inventory Size

1

Amount

28

Blueprints

Gear
4 x
+
=
Gear
4 x
+
=
Gear
=
3 x
Tool
2 x
+
=
Tool
Craft lvl.1
2 x
+
=
Repair
Repair lvl.1
0%
+
+
=
100%
Utilities
2 x
+
+
=
Furniture
5 x
+
=
Barricade
6 x
+
=
Barricade
6 x
+
=
Barricade
6 x
+
=
Barricade
Craft lvl.2
2 x
+
2 x
+
2 x
+
+
+
4 x
=
Barricade
Craft lvl.3
3 x
+
3 x
+
4 x
+
+
+
4 x
=
Barricade
Craft lvl.3
4 x
+
4 x
+
6 x
+
+
+
6 x
=
Furniture
5 x
+
=
Utilities
Craft lvl.2
4 x
+
3 x
+
2 x
+
=
Utilities
Craft lvl.2
4 x
+
3 x
+
2 x
=
Tool
Craft lvl.1
7 x
+
2 x
=
Tool
Craft lvl.1
7 x
+
2 x
=
Tool
Craft lvl.1
7 x
+
2 x
=
Tool
Craft lvl.1
2 x
+
4 x
+
+
=
Tool
Craft lvl.1
2 x
+
4 x
+
+
=
Tool
Craft lvl.1
2 x
+
4 x
+
+
=
Gear
Craft lvl.2
+
+
2 x
=
Tool
Craft lvl.1
5 x
+
=
Tool
Craft lvl.1
5 x
+
=
Tool
Craft lvl.1
5 x
+
=
Tool
Craft lvl.1
+
=
Tape.dat
GUID 8c25cf28c76a4634855f404c8972c0ae
Type Supply
ID 69

Size_X 1
Size_Y 1
Size_Z 0.25

Blueprints 3
Blueprint_0_Type Gear
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 66
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Supply_1_ID 75
Blueprint_0_Supply_1_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Gear
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 66
Blueprint_1_Supply_0_Amount 4
Blueprint_1_Supply_1_ID 70
Blueprint_1_Supply_1_Amount 1
Blueprint_1_Build 27
Blueprint_2_Type Gear
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID this
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Outputs 1
Blueprint_2_Output_0_ID "66" // Cloth
Blueprint_2_Output_0_Amount 3
Blueprint_2_Build 27