5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

300m

Range

0.83 RPS

Firerate

1%

Durability Loss per Shot

Sight, Tactical, Grip

Hooks

0%

Movement Speed

20 to 25 (50%)

Recoil X

20 to 25 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 108 79 59 59
Zombie 137 75 37 37
Animal 108 79 59 -
Structure Damage
High Caliber
Damage
Barricade 50
Structure 50
Vehicle 250
Resource 250
Object 75

Magazines (1)

Magazines that can be attached to this weapon

Shadowstalker.dat
GUID 5c9b2fb5a600438daa34453a95576803
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 300

Size_X 5
Size_Y 2
Size_Z 0.35
Size2_Z 0.7

Sight 302
Magazine 301

Hook_Sight
Hook_Tactical
Hook_Grip

Ammo_Min 1
Ammo_Max 1

Safety
Semi

Caliber 14

Range 300
Firerate 50
Action Rail

Player_Damage 99
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 125
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 99
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 50
Structure_Damage 50
Vehicle_Damage 250
Resource_Damage 250
Object_Damage 75

Invulnerable

Durability 1
Wear 3

Aim_In_Duration 0.25
Spread_Aim 0.001
Spread_Angle_Degrees 5.71

Ballistic_Steps 24
Ballistic_Travel 12.5
Bullet_Gravity_Multiplier 0

Recoil_Min_X -25
Recoil_Min_Y 20
Recoil_Max_X -20
Recoil_Max_Y 25

Recover_X 0.5
Recover_Y 0.5

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1

Muzzle 42

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
				Amount 8
			}
			{
				ID "5830b84bf8074caa91cf3f4dde0dd19e" // Blowtorch
				Delete false
			}
		]
		Skill Repair
		Skill_Level 3
		RequiresNearbyCraftingTags
		[
			"7b82c125a5a54984b8bb26576b59e977" // Workbench
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems "21ede8ebffb14c5580e8c7ad149e335e x 6" // Metal Scrap
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]