5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

35m

Range

1.04 RPS

Firerate

0.22%

Durability Loss per Shot

Sight, Tactical, Grip

Hooks

0%

Movement Speed

-10 to 10 (60%)

Recoil X

35 to 40 (60%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 48 32 28 28
Zombie 48 32 28 28
Animal 48 32 28 -
Structure Damage
Low Caliber
Damage
Barricade 10
Structure 7
Vehicle 10
Resource 10
Object 12

Magazines (1)

Magazines that can be attached to this weapon

2 blueprints
Repair
0%
+
4 x
+
=
100%
Salvage
=
3 x
Spawn Locations for this Item 0
100%
Vanilla map chart
Legend
Police Low Peaks Guns
Police Bluntforce
RCMP Guns
Xmas Presents
Carepackage Arena
Russia Carepackage Russia
Carepackage Russia
Police High Peaks
Peaks Police High Peaks
Peaks Police Low Peaks
Police Low Peaks
PEI RCMP
Washington Police
Yukon RCMP
RCMP
Police Low Peaks Guns
Police Bluntforce
RCMP Guns
Cliffs Police High Vest
Cliffs Police High Guns
Cliffs Police High Cliffs
Cliffs Police High Guns
Cliffs Police High Vest
Greece Carepackage Combatready
Greece Carepackage Combatready
Police Low France Guns
GIGN Low France Guns
GIGN High France
France GIGN High France
France Police High France
Police High France
France GIGN Low France
GIGN Low France
Police Low France
France Police Low France
GIGN Low France Guns
Police Low France Guns
Cliffs Police High Vest
Cliffs Police High Guns
Cliffs Police High Cliffs
Cliffs Police High Guns
Cliffs Police High Vest
No spawn points on map

Each color represents a different spawn table. This item has a chance to spawn at these locations.

Buy from NPCs (1)
NPC Vendor Amount Price Conditions
Armory Supply Kyle Coalition Armory 1 1,500 Flag 347 condition
Bluntforce.dat
GUID 2047f537c56442b5aabe535caf819bda
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 112

Size_X 5
Size_Y 2
Size_Z 0.45
Size2_Z 0.85

Sight 114
Magazine 113

Hook_Sight
Hook_Tactical
Hook_Grip

Ammo_Min 1
Ammo_Max 8

Safety
Semi

Caliber 8

Range 35
Firerate 40
Action Pump

Player_Damage 40
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2

Zombie_Damage 40
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.2

Animal_Damage 40
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2

Barricade_Damage 10
Structure_Damage 7
Vehicle_Damage 10
Resource_Damage 10
Object_Damage 12

Durability 0.22

Spread_Aim 0.8
Spread_Angle_Degrees 5.71

Ballistic_Steps 1

Recoil_Min_X -10
Recoil_Min_Y 35
Recoil_Max_X 10
Recoil_Max_Y 40

Recover_X 0.6
Recover_Y 0.6

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1

Muzzle 4

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
				Amount 4
			}
			{
				ID "5830b84bf8074caa91cf3f4dde0dd19e" // Blowtorch
				Delete false
			}
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
		RequiresNearbyCraftingTags
		[
			"7b82c125a5a54984b8bb26576b59e977" // Workbench
		]
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems "21ede8ebffb14c5580e8c7ad149e335e x 3" // Metal Scrap
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]