5 x 2 (10)

Inventory Size

Primary

Hand Slot

Auto, Safety

Firemodes

150m

Range

8.33 RPS

Firerate

0.15%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

-5%

Movement Speed

-4 to 2 (60%)

Recoil X

4 to 6 (60%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 12 8 6 6
Zombie 36 19 9 9
Animal 12 8 6 -
Structure Damage
Low Caliber
Damage
Barricade 10
Structure 10
Vehicle 10
Resource 10
Object 10

Magazines (1)

Magazines that can be attached to this weapon

Barrels (4)

Barrels that can be attached to this weapon

Repair
Repair lvl.1
0%
+
5 x
=
100%
Tool
=
3 x
Id Guid File Name
1 fb90ace4-983a-4650-a77a-25fd8f74e83e Beacon.dat
956 0b3ca9ed-9d64-41df-815d-2ea4feb63cb0 Carepackage_Arena.dat
73 8bcfc17b-c3b8-4670-ae95-584dea1ce05c Arena_Guns_Ranger_Rare.dat
237 b87c3c5b-0d31-43f1-87bc-9ba4b97b1a2d Militia_Special.dat
669 b5417b9f-0878-416d-a39d-82c7e532953e Special_High_Guns.dat
771 3a1cd0a8-72fc-4ba4-9120-e58f25838d17 Syndicate_Special.dat
249
Armor
156
Blueprint
245
Circus
61
Clockwork
50121
East 1
50064
Sandstorm
50083
Tigers Bane
319
CC24 Powertool
Nykorev.dat
GUID cde96a85b86b4ea99389a83eaa603a32
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 126

Size_X 5
Size_Y 2
Size_Z 0.3
Size2_Z 0.55

Sight 128
Magazine 127

Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel

Ammo_Min 30
Ammo_Max 200

Safety
Auto

Caliber 10

Equipable_Movement_Speed_Multiplier 0.95

Range 150
Firerate 5
Unplace 0.2
Replace 0.8
Action Trigger

Player_Damage 11
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 33
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 11
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 10
Structure_Damage 10
Vehicle_Damage 10
Resource_Damage 10
Object_Damage 10

Durability 0.15

Aim_In_Duration 0.25
Spread_Aim 0.1
Spread_Angle_Degrees 8.53

Recoil_Min_X -4
Recoil_Min_Y 4
Recoil_Max_X 2
Recoil_Max_Y 6

Recover_X 0.6
Recover_Y 0.6

Shake_Min_X -0.003
Shake_Min_Y 0.003
Shake_Min_Z -0.01
Shake_Max_X 0.003
Shake_Max_Y -0.003
Shake_Max_Z -0.02

Muzzle 3

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Tool 76
Blueprint_0_Level 1
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 126
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 67
Blueprint_1_Output_0_Amount 3
Blueprint_1_Output_1_ID 61
Blueprint_1_Output_1_Amount 1
Blueprint_1_Build 27