5 x 2 (10)

Inventory Size

Primary

Hand Slot

Auto, Safety

Firemodes

150m

Range

8.33 RPS

Firerate

0.125%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

-5%

Movement Speed

-4 to 2 (60%)

Recoil X

4 to 6 (60%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 12 8 6 6
Zombie 36 19 9 9
Animal 12 8 6 -
Structure Damage
Low Caliber
Damage
Barricade 10
Structure 10
Vehicle 10
Resource 10
Object 10

Magazines (1)

Magazines that can be attached to this weapon

Barrels (4)

Barrels that can be attached to this weapon

Nykorev.dat
GUID cde96a85b86b4ea99389a83eaa603a32
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 126

Size_X 5
Size_Y 2
Size_Z 0.3
Size2_Z 0.55

Sight 128
Magazine 127

Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel

Ammo_Min 30
Ammo_Max 200

Safety
Auto

Caliber 10

Equipable_Movement_Speed_Multiplier 0.95

Range 150
Firerate 5
Unplace 0.2
Replace 0.8
Action Trigger

Player_Damage 11
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 33
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 11
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 10
Structure_Damage 10
Vehicle_Damage 10
Resource_Damage 10
Object_Damage 10

Durability 0.125

Aim_In_Duration 0.25
Spread_Aim 0.1
Spread_Angle_Degrees 8.53

Recoil_Min_X -4
Recoil_Min_Y 4
Recoil_Max_X 2
Recoil_Max_Y 6

Recover_X 0.6
Recover_Y 0.6

Shake_Min_X -0.003
Shake_Min_Y 0.003
Shake_Min_Z -0.01
Shake_Max_X 0.003
Shake_Max_Y -0.003
Shake_Max_Z -0.02

Muzzle 3

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
				Amount 5
			}
			{
				ID "5830b84bf8074caa91cf3f4dde0dd19e" // Blowtorch
				Delete false
			}
		]
		Skill Repair
		Skill_Level 1
		RequiresNearbyCraftingTags
		[
			"7b82c125a5a54984b8bb26576b59e977" // Workbench
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems
		[
			"21ede8ebffb14c5580e8c7ad149e335e x 3" // Metal Scrap
			"e73a23b102f24520a32ec0b2afaa6157" // Maple Plank
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]