5 x 2 (10)
Inventory Size
Primary
Hand Slot
Auto, Safety
Firemodes
150m
Range
8.33 RPS
Firerate
0.125%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
-5%
Movement Speed
-4 to 2 (60%)
Recoil X
4 to 6 (60%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 12 | 8 | 6 | 6 |
Zombie | 36 | 19 | 9 | 9 |
Animal | 12 | 8 | 6 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 10 |
Structure | 10 |
Vehicle | 10 |
Resource | 10 |
Object | 10 |
This item doesn't have any blueprints
Nykorev.dat
GUID cde96a85b86b4ea99389a83eaa603a32
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 126
Size_X 5
Size_Y 2
Size_Z 0.3
Size2_Z 0.55
Sight 128
Magazine 127
Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel
Ammo_Min 30
Ammo_Max 200
Safety
Auto
Caliber 10
Equipable_Movement_Speed_Multiplier 0.95
Range 150
Firerate 5
Unplace 0.2
Replace 0.8
Action Trigger
Player_Damage 11
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 33
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 11
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 10
Structure_Damage 10
Vehicle_Damage 10
Resource_Damage 10
Object_Damage 10
Durability 0.125
Aim_In_Duration 0.25
Spread_Aim 0.1
Spread_Angle_Degrees 8.53
Recoil_Min_X -4
Recoil_Min_Y 4
Recoil_Max_X 2
Recoil_Max_Y 6
Recover_X 0.6
Recover_Y 0.6
Shake_Min_X -0.003
Shake_Min_Y 0.003
Shake_Min_Z -0.01
Shake_Max_X 0.003
Shake_Max_Y -0.003
Shake_Max_Z -0.02
Muzzle 3
Blueprints
[
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
Amount 5
}
{
ID "5830b84bf8074caa91cf3f4dde0dd19e" // Blowtorch
Delete false
}
]
Skill Repair
Skill_Level 1
RequiresNearbyCraftingTags
[
"7b82c125a5a54984b8bb26576b59e977" // Workbench
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
Name Salvage
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems
[
"21ede8ebffb14c5580e8c7ad149e335e x 3" // Metal Scrap
"e73a23b102f24520a32ec0b2afaa6157" // Maple Plank
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]