3 x 2 (6)
Inventory Size
Secondary
Hand Slot
Semi, Auto, Safety
Firemodes
100m
Range
13.89 RPS
Firerate
0.45%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
0%
Movement Speed
-1 to 1 (10%)
Recoil X
1 to 2 (10%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 33 | 24 | 18 | 18 |
| Zombie | 108 | 59 | 29 | 29 |
| Animal | 33 | 24 | 18 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 10 |
| Structure | 10 |
| Vehicle | 23 |
| Resource | 12 |
| Object | 15 |
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 786 | Coalition High Peaks Guns | 2 |
| 961 | Xmas Presents | 58 |
| 956 | Carepackage Arena | 43 |
| 542 | Carepackage Canada | 34 |
| 543 | PEI Carepackage Canada | 34 |
| 614 | Russia Carepackage Russia | 33 |
| 615 | Carepackage Russia | 33 |
| 681 | Coalition High Peaks | 32 |
| 723 | Peaks Coalition High Peaks | 32 |
| 541 | Washington Carepackage America | 30 |
| 540 | Carepackage America | 30 |
| 680 | Carepackage Peaks | 17 |
| 679 | Peaks Carepackage Peaks | 17 |
| 786 | Coalition High Peaks Guns | 2 |
| 6630 | Easter Airdrop Guns | 13 |
| 6608 | Easter Airdrop | 30 |
| 6630 | Easter Airdrop Guns | 13 |
| 2164 | Carepackage France Weapons | 23 |
| 2000 | Carepackage France | 40 |
| 2164 | Carepackage France Weapons | 23 |
| 6630 | Easter Airdrop Guns | 13 |
| 6608 | Easter Airdrop | 30 |
| 6630 | Easter Airdrop Guns | 13 |
Scalar.dat
GUID 12eef9a2f8124dc6abb81ffb82e9f1fe
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 1447
Size_X 3
Size_Y 2
Size_Z 0.35
Size2_Z 0.45
Sight 1448
Magazine 1449
Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel
Ammo_Min 15
Ammo_Max 30
Safety
Semi
Auto
Caliber 39
Range 100
Firerate 3
Action Trigger
Player_Damage 30
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 30
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 10
Structure_Damage 10
Vehicle_Damage 23
Resource_Damage 12
Object_Damage 15
Durability 0.45
Spread_Aim 0.1
Spread_Angle_Degrees 11.31
Recoil_Min_X -1
Recoil_Min_Y 1
Recoil_Max_X 1
Recoil_Max_Y 2
Recover_X 0.1
Recover_Y 0.1
Shake_Min_X -0.001
Shake_Min_Y 0.001
Shake_Min_Z -0.005
Shake_Max_X 0.001
Shake_Max_Y -0.001
Shake_Max_Z -0.01
Muzzle 3
Blueprints
[
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
Amount 4
}
{
ID "5830b84bf8074caa91cf3f4dde0dd19e" // Blowtorch
Delete false
}
]
Skill Repair
Skill_Level 2
RequiresNearbyCraftingTags
[
"7b82c125a5a54984b8bb26576b59e977" // Workbench
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
Name Salvage
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems "21ede8ebffb14c5580e8c7ad149e335e x 3" // Metal Scrap
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]