1 x 1 (1)

Inventory Size

1

Amount

11

Blueprints

Gear
4 x
=
Gear
=
3 x
Tool
Craft lvl.1
2 x
+
=
Repair
Repair lvl.1
0%
+
+
=
100%
Utilities
2 x
+
+
=
Tool
Craft lvl.1
+
2 x
+
+
=
Utilities
Craft lvl.2
4 x
+
3 x
+
2 x
+
=
Utilities
Craft lvl.2
4 x
+
3 x
+
2 x
=
Supply
+
+
+
=
Apparel
+
4 x
+
2 x
=
Tool
Craft lvl.1
+
+
=
Spawn Id Spawn Name Items
2 Fish Normal 12
675 Fish Upgraded 13
171 Construction Average 6
Can.dat
GUID c0b0f4a9f46c49a59f4558210bf36da5
Type Supply
ID 72

Size_X 1
Size_Y 1
Size_Z 0.35

Blueprints 2
Blueprint_0_Type Gear
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Build 27
Blueprint_1_Type Gear
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID this
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID "67" // Scrap Metal
Blueprint_1_Output_0_Amount 3
Blueprint_1_Build 27