1 x 1 (1)

Inventory Size

Any

Hand Slot

Semi, Safety

Firemodes

50m

Range

41.67 RPS

Firerate

0.1%

Durability Loss per Shot

Barrel

Hooks

0%

Movement Speed

1 to 4 (90%)

Recoil X

5 to 8 (90%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 27 20 15 15
Zombie 49 36 27 27
Animal 27 20 15 -
Structure Damage
Low Caliber
Damage
Barricade 25
Structure 20
Vehicle 30
Resource 20
Object 25

Magazines (1)

Magazines that can be attached to this weapon

Barrels (14)

Barrels that can be attached to this weapon

Repair
0%
=
100%
CN_Virgin.dat
GUID b99a18caacf24c57a52a80832b5dc5ea
Type Gun
Rarity Uncommon
Useable Gun
Slot Any
ID 60109

Size_X 1
Size_Y 1
Size_Z 0.35
Size2_Z 0.35

Magazine 60108

Hook_Barrel

Ammo_Min 2
Ammo_Max 6

Safety
Semi

Caliber 60001

Aim_In_Duration 0.05
Aiming_Movement_Speed_Multiplier 1
Fire_Delay_Seconds 0.075

Range 50
Firerate 0
Action Trigger

Damage_Falloff_Range 0.25
Damage_Falloff_Multiplier 0.25

Player_Damage 25
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 45
Zombie_Leg_Multiplier 0.6
Zombie_Arm_Multiplier 0.6
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.1

Animal_Damage 25
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 25
Structure_Damage 20
Vehicle_Damage 30
Resource_Damage 20
Object_Damage 25

Durability 0.1

Spread_Aim 0.05
Spread_Hip 0.01

Recoil_Min_X -1
Recoil_Min_Y 5
Recoil_Max_X -4
Recoil_Max_Y 8

Recover_X 0.9
Recover_Y 0.9

Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.01
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.01

Muzzle 3

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Tool 76
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 60109
Blueprint_1_Product 67
Blueprint_1_Products 1
Blueprint_1_Build 27