5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
50m
Range
2.08 RPS
Firerate
0.1%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-9 to 9 (65%)
Recoil X
30 to 35 (65%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 48 | 32 | 28 | 28 |
Zombie | 60 | 40 | 35 | 35 |
Animal | 48 | 32 | 28 | - |
Structure Damage
Damage | |
---|---|
Barricade | 10 |
Structure | 7 |
Vehicle | 10 |
Resource | 10 |
Object | 12 |
Id | File Name |
---|---|
60203 | CN_Police_Guns.dat |
60302 | CN_SWAT_Guns.dat |
GUID 5b862d2338964a78b26f11b4f9b079a2
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 60112
Size_X 5
Size_Y 2
Size_Z 0.45
Size2_Z 0.85
Magazine 60113
Ammo_Min 4
Ammo_Max 6
Safety
Semi
Caliber 60012
Aim_In_Duration 0.3
Aiming_Movement_Speed_Multiplier 0.75
Range 50
Firerate 20
Action Pump
Damage_Falloff_Range 0.75
Damage_Falloff_Multiplier 0.75
Player_Damage 40
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2
Zombie_Damage 50
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.2
Animal_Damage 40
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2
Barricade_Damage 10
Structure_Damage 7
Vehicle_Damage 10
Resource_Damage 10
Object_Damage 12
Durability 0.1
Spread_Aim 0.8
Spread_Hip 0.1
Ballistic_Steps 1
Recoil_Min_X -9
Recoil_Min_Y 30
Recoil_Max_X 9
Recoil_Max_Y 35
Recover_X 0.65
Recover_Y 0.65
Shake_Min_X -0.004
Shake_Min_Y 0.004
Shake_Min_Z -0.04
Shake_Max_X 0.004
Shake_Max_Y -0.004
Shake_Max_Z -0.08
Muzzle 4
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 60112
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27