5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

50m

Range

2.08 RPS

Firerate

0.1%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

-9 to 9 (65%)

Recoil X

30 to 35 (65%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 48 32 28 28
Zombie 60 40 35 35
Animal 48 32 28 -
Structure Damage
Low Caliber
Damage
Barricade 10
Structure 7
Vehicle 10
Resource 10
Object 12

Magazines (2)

Magazines that can be attached to this weapon

Repair
0%
=
100%
Tool
Id Guid File Name
60203 4f93b0fa-9ed3-4a9a-81e7-7d81ec50af72 CN_Police_Guns.dat
60302 048bd9bd-4b7c-4580-a4dc-1878389de26f CN_SWAT_Guns.dat
CN_Spiller.dat
GUID 5b862d2338964a78b26f11b4f9b079a2
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 60112

Size_X 5
Size_Y 2
Size_Z 0.45
Size2_Z 0.85

Magazine 60113

Ammo_Min 4
Ammo_Max 6

Safety
Semi

Caliber 60012

Aim_In_Duration 0.3
Aiming_Movement_Speed_Multiplier 0.75

Range 50
Firerate 20
Action Pump

Damage_Falloff_Range 0.75
Damage_Falloff_Multiplier 0.75

Player_Damage 40
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2

Zombie_Damage 50
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.2

Animal_Damage 40
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2

Barricade_Damage 10
Structure_Damage 7
Vehicle_Damage 10
Resource_Damage 10
Object_Damage 12

Durability 0.1

Spread_Aim 0.8
Spread_Hip 0.1

Ballistic_Steps 1

Recoil_Min_X -9
Recoil_Min_Y 30
Recoil_Max_X 9
Recoil_Max_Y 35

Recover_X 0.65
Recover_Y 0.65

Shake_Min_X -0.004
Shake_Min_Y 0.004
Shake_Min_Z -0.04
Shake_Max_X 0.004
Shake_Max_Y -0.004
Shake_Max_Z -0.08

Muzzle 4

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 60112
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27