2 x 2 (4)

Inventory Size

Secondary

Hand Slot

Semi, Safety

Firemodes

m

Range

4.17 RPS

Firerate

0.1%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

4 to 8 (50%)

Recoil X

15 to 20 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 0 0 0 0
Zombie 0 0 0 0
Animal 0 0 0 -
Structure Damage
Low Caliber
Damage
Barricade 0
Structure 0
Vehicle 0
Resource 0
Object 0

Magazines (1)

Magazines that can be attached to this weapon

Repair
0%
=
100%
Id Guid File Name
60203 4f93b0fa-9ed3-4a9a-81e7-7d81ec50af72 CN_Police_Guns.dat
CN_Webshot.dat
GUID c5be6c6c620c417c9a2736dfa6013ba4
Type Gun
Rarity Uncommon
Useable Gun
Slot Secondary
ID 60170

Size_X 2
Size_Y 2
Size_Z 0.35
Size2_Z 0.35

Barrel 60173
Magazine 60172

Ammo_Min 1
Ammo_Max 1

Safety
Semi

Caliber 60080

Aim_In_Duration 0.4
Aiming_Movement_Speed_Multiplier 0.65
Fire_Delay_Seconds 0.075

Firerate 10
Action Trigger

Player_Damage 0
Zombie_Damage 0
Animal_Damage 0
Barricade_Damage 0
Structure_Damage 0
Vehicle_Damage 0
Resource_Damage 0
Object_Damage 0

Durability 0.1
Projectile_Lifespan 35

Spread_Aim 0.05
Spread_Hip 0.1

Recoil_Min_X -4
Recoil_Min_Y 15
Recoil_Max_X -8
Recoil_Max_Y 20

Recover_X 0.5
Recover_Y 0.5

Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.1
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.15

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 76
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 60170
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27

Asset_Bundle_Version 3
Enable_Shader_Consolidation