2 x 2 (4)
Inventory Size
Secondary
Hand Slot
Semi, Safety
Firemodes
m
Range
4.17 RPS
Firerate
0.1%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
4 to 8 (50%)
Recoil X
15 to 20 (50%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 0 | 0 | 0 | 0 |
Zombie | 0 | 0 | 0 | 0 |
Animal | 0 | 0 | 0 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 0 |
Structure | 0 |
Vehicle | 0 |
Resource | 0 |
Object | 0 |
Id | File Name |
---|---|
60203 | CN_Police_Guns.dat |
CN_Webshot.dat
GUID c5be6c6c620c417c9a2736dfa6013ba4
Type Gun
Rarity Uncommon
Useable Gun
Slot Secondary
ID 60170
Size_X 2
Size_Y 2
Size_Z 0.35
Size2_Z 0.35
Barrel 60173
Magazine 60172
Ammo_Min 1
Ammo_Max 1
Safety
Semi
Caliber 60080
Aim_In_Duration 0.4
Aiming_Movement_Speed_Multiplier 0.65
Fire_Delay_Seconds 0.075
Firerate 10
Action Trigger
Player_Damage 0
Zombie_Damage 0
Animal_Damage 0
Barricade_Damage 0
Structure_Damage 0
Vehicle_Damage 0
Resource_Damage 0
Object_Damage 0
Durability 0.1
Projectile_Lifespan 35
Spread_Aim 0.05
Spread_Hip 0.1
Recoil_Min_X -4
Recoil_Min_Y 15
Recoil_Max_X -8
Recoil_Max_Y 20
Recover_X 0.5
Recover_Y 0.5
Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.1
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.15
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 76
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 60170
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27
Asset_Bundle_Version 3
Enable_Shader_Consolidation