5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

350m

Range

2.08 RPS

Firerate

0.1%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

0%

Movement Speed

4 to 5 (50%)

Recoil X

25 to 30 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 126 72 153 63
Zombie 175 100 212 87
Animal 126 72 153 -
Structure Damage
Low Caliber
Damage
Barricade 35
Structure 35
Vehicle 60
Resource 30
Object 75

Magazines (2)

Magazines that can be attached to this weapon

Barrels (14)

Barrels that can be attached to this weapon

Repair
Repair lvl.2
0%
=
100%
Id Guid File Name
60107 19b1a862-67f2-44fa-b9a3-6b113b9ab438 CN_Military_Guns_H.dat
60302 048bd9bd-4b7c-4580-a4dc-1878389de26f CN_SWAT_Guns.dat
CN_Lumistar.dat
GUID 4ebd9157558e4f73bf2ea124f236cc32
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 61014

Size_X 5
Size_Y 2
Size_Z 0.45
Size2_Z 0.9

Sight 61120
Magazine 61429

Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel

Ammo_Min 1
Ammo_Max 10

Safety
Semi

Attachment_Calibers 2
Attachment_Caliber_0 60000
Attachment_Caliber_1 22

Magazine_Calibers 1
Magazine_Caliber_0 22

Aim_In_Duration 0.2
Aiming_Movement_Speed_Multiplier 0.85
Spread_Prone 0.6

Range 350
Firerate 20
Action Bolt

Damage_Falloff_Range 0.95
Damage_Falloff_Multiplier 0.95

Player_Damage 90
Player_Leg_Multiplier 1.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.4
Instakill_Headshots True

Zombie_Damage 125
Zombie_Leg_Multiplier 1.7
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.4

Animal_Damage 90
Animal_Leg_Multiplier 1.7
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.4

Barricade_Damage 35
Structure_Damage 35
Vehicle_Damage 60
Resource_Damage 30
Object_Damage 75

Durability 0.1

Spread_Aim 0.0001
Spread_Hip 0.25

Ballistic_Steps 3.5
Ballistic_Travel 100
Ballistic_Drop 0.005

Recoil_Aim 0.25
Recoil_Min_X -4
Recoil_Min_Y 25
Recoil_Max_X -5
Recoil_Max_Y 30

Recover_X 0.5
Recover_Y 0.5

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1

Muzzle 3

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 6
Blueprint_0_Tool 76
Blueprint_0_Level 2
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 61014
Blueprint_1_Product 67
Blueprint_1_Products 4
Blueprint_1_Build 27