2 x 2 (4)
Inventory Size
Secondary
Hand Slot
Semi, Safety
Firemodes
150m
Range
13.89 RPS
Firerate
0.05%
Durability Loss per Shot
Barrel
Hooks
0%
Movement Speed
-2 to 2 (100%)
Recoil X
8 to 12 (100%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 91 | 52 | 39 | 39 |
Zombie | 308 | 176 | 132 | 132 |
Animal | 91 | 52 | 39 | - |
Structure Damage
Damage | |
---|---|
Barricade | 35 |
Structure | 30 |
Vehicle | 40 |
Resource | 30 |
Object | 40 |
GUID 048d81d20e0141ce99c1fe4763a82472
Type Gun
Rarity Legendary
Useable Gun
Slot Secondary
ID 61020
Size_X 2
Size_Y 2
Size_Z 0.3
Size2_Z 0.35
Barrel 64420
Tactical 60153
Magazine 60055
Hook_Barrel
Ammo_Min 3
Ammo_Max 8
Safety
Semi
Caliber 60005
Aim_In_Duration 0.1
Aiming_Movement_Speed_Multiplier 0.9
Range 150
Firerate 3
Action Trigger
Damage_Falloff_Range 0.5
Damage_Falloff_Multiplier 0.5
Player_Damage 65
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.4
Zombie_Damage 220
Zombie_Leg_Multiplier 0.6
Zombie_Arm_Multiplier 0.6
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.4
Animal_Damage 65
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.4
Barricade_Damage 35
Structure_Damage 30
Vehicle_Damage 40
Resource_Damage 30
Object_Damage 40
Invulnerable
Durability 0.05
Spread_Aim 0.01
Spread_Hip 0.05
Recoil_Min_X -2
Recoil_Min_Y 8
Recoil_Max_X 2
Recoil_Max_Y 12
Recover_X 1
Recover_Y 1
Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.05
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.07
Muzzle 3
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 61020
Blueprint_1_Product 67
Blueprint_1_Products 4
Blueprint_1_Build 27