2 x 2 (4)

Inventory Size

Secondary

Hand Slot

Semi, Safety

Firemodes

150m

Range

13.89 RPS

Firerate

0.05%

Durability Loss per Shot

Barrel

Hooks

0%

Movement Speed

-2 to 2 (100%)

Recoil X

8 to 12 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 91 52 39 39
Zombie 308 176 132 132
Animal 91 52 39 -
Structure Damage
High Caliber
Damage
Barricade 35
Structure 30
Vehicle 40
Resource 30
Object 40

Magazines (1)

Magazines that can be attached to this weapon

Barrels (14)

Barrels that can be attached to this weapon

Repair
0%
=
100%
CN_Squall.dat
GUID 048d81d20e0141ce99c1fe4763a82472
Type Gun
Rarity Legendary
Useable Gun
Slot Secondary
ID 61020

Size_X 2
Size_Y 2
Size_Z 0.3
Size2_Z 0.35

Barrel 64420
Tactical 60153
Magazine 60055

Hook_Barrel

Ammo_Min 3
Ammo_Max 8

Safety
Semi

Caliber 60005

Aim_In_Duration 0.1
Aiming_Movement_Speed_Multiplier 0.9

Range 150
Firerate 3
Action Trigger

Damage_Falloff_Range 0.5
Damage_Falloff_Multiplier 0.5

Player_Damage 65
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.4

Zombie_Damage 220
Zombie_Leg_Multiplier 0.6
Zombie_Arm_Multiplier 0.6
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.4

Animal_Damage 65
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.4

Barricade_Damage 35
Structure_Damage 30
Vehicle_Damage 40
Resource_Damage 30
Object_Damage 40

Invulnerable

Durability 0.05

Spread_Aim 0.01
Spread_Hip 0.05

Recoil_Min_X -2
Recoil_Min_Y 8
Recoil_Max_X 2
Recoil_Max_Y 12	

Recover_X 1
Recover_Y 1

Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.05
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.07

Muzzle 3

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 61020
Blueprint_1_Product 67
Blueprint_1_Products 4
Blueprint_1_Build 27