4 x 2 (8)
Inventory Size
Primary
Hand Slot
Semi, Auto, Safety
Firemodes
200m
Range
10.42 RPS
Firerate
0.05%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
0%
Movement Speed
0 to 2 (50%)
Recoil X
0 to 4 (50%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 46 | 33 | 25 | 25 |
Zombie | 154 | 112 | 84 | 84 |
Animal | 46 | 33 | 25 | - |
Structure Damage
Damage | |
---|---|
Barricade | 20 |
Structure | 15 |
Vehicle | 35 |
Resource | 15 |
Object | 25 |
GUID 9b845dc0ce504d099d225d98fc550064
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 61091
Size_X 4
Size_Y 2
Size_Z 0.4
Size2_Z 0.6
Sight 61092
Magazine 62700
Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel
Ammo_Min 10
Ammo_Max 30
Safety
Semi
Auto
Caliber 60011
Aim_In_Duration 0.2
Aiming_Movement_Speed_Multiplier 0.85
Range 200
Firerate 4
Action Trigger
Damage_Falloff_Range 0.75
Damage_Falloff_Multiplier 0.75
Player_Damage 42
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 140
Zombie_Leg_Multiplier 0.6
Zombie_Arm_Multiplier 0.6
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.1
Animal_Damage 42
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 35
Resource_Damage 15
Object_Damage 25
Durability 0.05
Spread_Aim 0.015
Spread_Hip 0.1
Recoil_Min_X 0
Recoil_Min_Y 0
Recoil_Max_X 2
Recoil_Max_Y 4
Recover_X 0.5
Recover_Y 0.5
Shake_Min_X -0.002
Shake_Min_Y 0.002
Shake_Min_Z -0.01
Shake_Max_X 0.002
Shake_Max_Y -0.002
Shake_Max_Z -0.02
Muzzle 3
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 2
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 61901
Blueprint_1_Product 67
Blueprint_1_Products 4
Blueprint_1_Build 27