4 x 2 (8)
Inventory Size
Primary
Hand Slot
Semi, Auto, Safety
Firemodes
100m
Range
10.42 RPS
Firerate
0.05%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
0%
Movement Speed
-0.9 to 0.9 (40%)
Recoil X
1 to 2 (40%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 13 | 9 | 9 | 9 |
Zombie | 390 | 270 | 270 | 270 |
Animal | 13 | 9 | 9 | - |
Structure Damage
Damage | |
---|---|
Barricade | 0 |
Structure | 0 |
Vehicle | 0 |
Resource | 0 |
Object | 0 |
GUID 82774dfef0d841bf984a7d46a3e0f325
Type Gun
Rarity Mythical
Useable Gun
Slot Primary
ID 61097
Size_X 4
Size_Y 2
Size_Z 0.275
Sight 61104
Magazine 61098
Grip 61099
Barrel 61100
Tactical 61101
Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel
Ammo_Min 255
Ammo_Max 255
Safety
Semi
Auto
Attachment_Calibers 2
Attachment_Caliber_0 60000
Attachment_Caliber_1 601
Magazine_Calibers 1
Magazine_Caliber_0 601
Aim_In_Duration 0.2
Aiming_Movement_Speed_Multiplier 0.85
Range 100
Firerate 4
Replace 0.6
Action Trigger
Damage_Falloff_Range 0.5
Damage_Falloff_Multiplier 0.9
Player_Damage 10
Player_Leg_Multiplier 0.9
Player_Arm_Multiplier 0.9
Player_Spine_Multiplier 0.9
Player_Skull_Multiplier 1.3
Zombie_Damage 300
Zombie_Leg_Multiplier 0.9
Zombie_Arm_Multiplier 0.9
Zombie_Spine_Multiplier 0.9
Zombie_Skull_Multiplier 1.3
Animal_Damage 10
Animal_Leg_Multiplier 0.9
Animal_Spine_Multiplier 0.9
Animal_Skull_Multiplier 1.3
Durability 0.05
Spread_Aim 0.04
Spread_Hip 0.1
Recoil_Min_X -0.9
Recoil_Min_Y 1
Recoil_Max_X 0.9
Recoil_Max_Y 2
Recover_X 0.4
Recover_Y 0.4
Shake_Min_X 0
Shake_Min_Y 0
Shake_Min_Z 0
Shake_Max_X 0
Shake_Max_Y 0
Shake_Max_Z 0
Ballistic_Steps 4
Ballistic_Travel 25
Ballistic_Drop 0.002
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 61097
Blueprint_1_Product 67
Blueprint_1_Products 4
Blueprint_1_Build 27
Asset_Bundle_Version 2