4 x 2 (8)
Inventory Size
Primary
Hand Slot
Semi, Auto, Safety
Firemodes
90m
Range
10.42 RPS
Firerate
0.01%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
0%
Movement Speed
-0.75 to 0.75 (65%)
Recoil X
0.75 to 1.75 (65%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 4 | 4 | 4 | 4 |
Zombie | 395 | 395 | 395 | 395 |
Animal | 4 | 4 | 4 | - |
Structure Damage
Damage | |
---|---|
Barricade | 0 |
Structure | 0 |
Vehicle | 0 |
Resource | 0 |
Object | 0 |
GUID 5a5fb9f8a27d46589f992c3d0684b0fb
Type Gun
Rarity Mythical
Useable Gun
Slot Primary
ID 61105
Size_X 4
Size_Y 2
Size_Z 0.275
Magazine 61106
Sight 61203
Tactical 62000
Grip 62001
Barrel 62002
Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel
Ammo_Min 200
Ammo_Max 200
Safety
Semi
Auto
Attachment_Calibers 2
Attachment_Caliber_0 60000
Attachment_Caliber_1 601
Magazine_Calibers 1
Magazine_Caliber_0 601
Aim_In_Duration 0.2
Aiming_Movement_Speed_Multiplier 0.85
Range 90
Firerate 4
Replace 0.6
Action Trigger
Damage_Falloff_Range 0.7
Damage_Falloff_Multiplier 0.5
Player_Damage 4
Player_Leg_Multiplier 1
Player_Arm_Multiplier 1
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1
Zombie_Damage 395
Zombie_Leg_Multiplier 1
Zombie_Arm_Multiplier 1
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1
Animal_Damage 4
Animal_Leg_Multiplier 1
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1
Durability 0.01
Spread_Aim 0.04
Spread_Hip 0.075
Recoil_Min_X -0.75
Recoil_Min_Y 0.75
Recoil_Max_X 0.75
Recoil_Max_Y 1.75
Recover_X 0.65
Recover_Y 0.65
Shake_Min_X -0.001
Shake_Min_Y -0.001
Shake_Min_Z -0.001
Shake_Max_X 0.001
Shake_Max_Y 0.001
Shake_Max_Z 0.001
Ballistic_Steps 5
Ballistic_Travel 18
Ballistic_Drop 0.002
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 61105
Blueprint_1_Product 67
Blueprint_1_Products 4
Blueprint_1_Build 27