2 x 2 (4)

Inventory Size

Secondary

Hand Slot

Semi, Safety

Firemodes

150m

Range

41.67 RPS

Firerate

0.1%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

0%

Movement Speed

1 to 4 (90%)

Recoil X

5 to 8 (90%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 72 48 36 36
Zombie 120 80 60 60
Animal 72 48 36 -
Structure Damage
Low Caliber
Damage
Barricade 25
Structure 20
Vehicle 30
Resource 20
Object 25

Magazines (1)

Magazines that can be attached to this weapon

Barrels (14)

Barrels that can be attached to this weapon

Repair
0%
=
100%
CN_Merciless.dat
GUID f99d09c290a847469f95e66635a56c58
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 61107

Size_X 2
Size_Y 2
Size_Z 0.35
Size2_Z 0.35

Magazine 60108

Hook_Barrel
Hook_Sight
Hook_Tactical
Hook_Grip

Ammo_Min 2
Ammo_Max 6

Safety
Semi

Caliber 60001

Aim_In_Duration 0.1
Aiming_Movement_Speed_Multiplier 0.95
Fire_Delay_Seconds 0.075

Range 150
Firerate 0
Action Trigger

Damage_Falloff_Range 0.65
Damage_Falloff_Multiplier 0.65

Player_Damage 60
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2

Zombie_Damage 100
Zombie_Leg_Multiplier 0.6
Zombie_Arm_Multiplier 0.6
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.2

Animal_Damage 60
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2

Barricade_Damage 25
Structure_Damage 20
Vehicle_Damage 30
Resource_Damage 20
Object_Damage 25

Durability 0.1

Spread_Aim 0.05
Spread_Hip 0.05

Recoil_Min_X -1
Recoil_Min_Y 5
Recoil_Max_X -4
Recoil_Max_Y 8

Recover_X 0.9
Recover_Y 0.9

Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.01
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.01

Muzzle 3

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 76
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 61107
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27