5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
300m
Range
0.83 RPS
Firerate
0.1%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
3 to 6 (25%)
Recoil X
20 to 32 (25%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 99 | 72 | 54 | 54 |
Zombie | 137 | 75 | 37 | 37 |
Animal | 99 | 72 | 54 | - |
Structure Damage
Damage | |
---|---|
Barricade | 25 |
Structure | 25 |
Vehicle | 55 |
Resource | 55 |
Object | 35 |
Id | File Name |
---|---|
60600 | CN_Antique.dat |
GUID 5f5a33b6954649ae807aa587d5b5518f
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 61224
Size_X 5
Size_Y 2
Size_Z 0.45
Size2_Z 0.9
Magazine 61225
Ammo_Min 1
Ammo_Max 5
Safety
Semi
Caliber 60025
Aim_In_Duration 0.2
Aiming_Movement_Speed_Multiplier 0.85
Spread_Prone 0.6
Range 300
Firerate 50
Action Bolt
Damage_Falloff_Range 0.8
Damage_Falloff_Multiplier 0.8
Player_Damage 90
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 125
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 90
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 25
Structure_Damage 25
Vehicle_Damage 55
Resource_Damage 55
Object_Damage 35
Invulnerable
Durability 0.1
Spread_Aim 0.001
Spread_Hip 0.35
Ballistic_Steps 5
Ballistic_Travel 60
Ballistic_Drop 0.005
Recoil_Aim 0.27
Recoil_Min_X -3
Recoil_Min_Y 20
Recoil_Max_X -6
Recoil_Max_Y 32
Recover_X 0.25
Recover_Y 0.25
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1
Muzzle 4
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Tool 76
Blueprint_0_Level 2
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 61224
Blueprint_1_Product 67
Blueprint_1_Products 4
Blueprint_1_Build 27