5 x 3 (15)
Inventory Size
Primary
Hand Slot
Auto, Safety
Firemodes
150m
Range
41.67 RPS
Firerate
0.01%
Durability Loss per Shot
Tactical
Hooks
-15%
Movement Speed
0 to 0 (0%)
Recoil X
0.3 to 0.8 (0%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 20 | 16 | 12 | 12 |
Zombie | 100 | 80 | 60 | 60 |
Animal | 20 | 16 | 12 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 25 |
Structure | 20 |
Vehicle | 40 |
Resource | 25 |
Object | 35 |
Id | File Name |
---|---|
61403 | CN_NB_Guns_H.dat |
CN_Fury_NB.dat
GUID 7d0f88bc116b48889015b4777ee9713a
Type Gun
Rarity Mythical
Useable Gun
Slot Primary
ID 61368
Size_X 5
Size_Y 3
Size_Z 0.475
Size2_Z 0.725
Magazine 60912
Hook_Tactical
Ammo_Min 75
Ammo_Max 250
Safety
Auto
Caliber 32
Aim_In_Duration 1
Aiming_Movement_Speed_Multiplier 0.65
Spread_Prone 0.5
Range 150
Firerate 0
Replace 0.625
Action Minigun
Damage_Falloff_Range 0.7
Damage_Falloff_Multiplier 0.7
Player_Damage 20
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.0
Zombie_Damage 100
Zombie_Leg_Multiplier 0.6
Zombie_Arm_Multiplier 0.6
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.0
Animal_Damage 20
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.0
Barricade_Damage 25
Structure_Damage 20
Vehicle_Damage 40
Resource_Damage 25
Object_Damage 35
Durability 0.01
Spread_Aim 0.2
Spread_Hip 0.3
Recoil_Min_Y 0.3
Recoil_Max_Y 0.8
Shake_Min_X -0.012
Shake_Min_Y 0.012
Shake_Min_Z -0.027
Shake_Max_X 0.012
Shake_Max_Y -0.012
Shake_Max_Z -0.055
Muzzle 60006
Equipable_Movement_Speed_Multiplier 0.85
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 8
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 61368
Blueprint_1_Product 67
Blueprint_1_Products 6
Blueprint_1_Build 27