4 x 2 (8)
Inventory Size
Primary
Hand Slot
Semi, Auto, Safety
Firemodes
300m
Range
10.42 RPS
Firerate
0.05%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
0%
Movement Speed
-0.2 to 0.2 (0%)
Recoil X
0 to 2.5 (0%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 40 | 36 | 36 | 36 |
Zombie | 150 | 135 | 135 | 135 |
Animal | 40 | 36 | 36 | - |
Structure Damage
Damage | |
---|---|
Barricade | 20 |
Structure | 15 |
Vehicle | 35 |
Resource | 15 |
Object | 25 |
GUID aa6d973afc914ec8ab379dd17e0f9c8c
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 62701
Size_X 4
Size_Y 2
Size_Z 0.4
Size2_Z 0.6
Sight 62702
Magazine 62700
Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel
Ammo_Min 10
Ammo_Max 30
Safety
Semi
Auto
Caliber 60011
Aim_In_Duration 0.2
Aiming_Movement_Speed_Multiplier 0.85
Range 300
Firerate 4
Action Trigger
Damage_Falloff_Range 0.8
Damage_Falloff_Multiplier 0.8
Player_Damage 40
Player_Leg_Multiplier 0.9
Player_Arm_Multiplier 0.9
Player_Spine_Multiplier 0.9
Player_Skull_Multiplier 1.0
Zombie_Damage 150
Zombie_Leg_Multiplier 0.9
Zombie_Arm_Multiplier 0.9
Zombie_Spine_Multiplier 0.9
Zombie_Skull_Multiplier 1.0
Animal_Damage 40
Animal_Leg_Multiplier 0.9
Animal_Spine_Multiplier 0.9
Animal_Skull_Multiplier 1.0
Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 35
Resource_Damage 15
Object_Damage 25
Durability 0.05
Spread_Aim 0.015
Spread_Hip 0.1
Recoil_Min_X -0.2
Recoil_Min_Y 0
Recoil_Max_X 0.2
Recoil_Max_Y 2.5
Recover_X 0
Recover_Y 0
Shake_Min_X -0.002
Shake_Min_Y 0.002
Shake_Min_Z -0.01
Shake_Max_X 0.002
Shake_Max_Y -0.002
Shake_Max_Z -0.02
Muzzle 3
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 2
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 62701
Blueprint_1_Product 67
Blueprint_1_Products 4
Blueprint_1_Build 27