5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

30m

Range

4.17 RPS

Firerate

0.2%

Durability Loss per Shot

Sight, Tactical

Hooks

-10%

Movement Speed

-7 to 7 (0%)

Recoil X

23 to 26 (0%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 60 24 24 24
Zombie 120 48 48 48
Animal 60 24 24 -
Structure Damage
Low Caliber
Damage
Barricade 10
Structure 7
Vehicle 10
Resource 10
Object 12

Magazines (4)

Magazines that can be attached to this weapon

Repair
0%
=
100%
CN_Beast_Martyr.dat
GUID f2109c77b6d64d99b21651e4ed9b0783
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 63042

Size_X 5
Size_Y 2
Size_Z 0.45
Size2_Z 0.85

Magazine 63044
Grip 63041

Hook_Sight
Hook_Tactical

Ammo_Min 1
Ammo_Max 6

Safety
Semi

Caliber 8

Aim_In_Duration 0.4
Aiming_Movement_Speed_Multiplier 0.65

Range 30
Firerate 10
Action Trigger

Damage_Falloff_Range 0.75
Damage_Falloff_Multiplier 0.75

Player_Damage 40
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.6
Player_Skull_Multiplier 1.5

Zombie_Damage 80
Zombie_Leg_Multiplier 0.6
Zombie_Arm_Multiplier 0.6
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.5

Animal_Damage 40
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.5

Barricade_Damage 10
Structure_Damage 7
Vehicle_Damage 10
Resource_Damage 10
Object_Damage 12

Durability 0.2

Spread_Aim 0.45
Spread_Hip 0.45

Recoil_Min_X -7
Recoil_Min_Y 23
Recoil_Max_X 7
Recoil_Max_Y 26

Recover_X 0
Recover_Y 0

Shake_Min_X -0.007
Shake_Min_Y 0.007
Shake_Min_Z -0.07
Shake_Max_X 0.007
Shake_Max_Y -0.007
Shake_Max_Z -0.2

Muzzle 4
Shell 33
Equipable_Movement_Speed_Multiplier 0.9

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Tool 76
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 63042
Blueprint_1_Product 67
Blueprint_1_Products 1
Blueprint_1_Build 27