5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
50m
Range
4.17 RPS
Firerate
0.1%
Durability Loss per Shot
Sight, Tactical, Grip
Hooks
-10%
Movement Speed
-5 to 5 (0%)
Recoil X
20 to 24 (0%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 50 | 32 | 28 | 28 |
Zombie | 100 | 64 | 56 | 56 |
Animal | 50 | 32 | 28 | - |
Structure Damage
Damage | |
---|---|
Barricade | 10 |
Structure | 7 |
Vehicle | 10 |
Resource | 10 |
Object | 12 |
Id | File Name |
---|---|
60107 | CN_Military_Guns_H.dat |
GUID a1668d58b69d4aae95e8a1e3d4d29c43
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 63043
Size_X 5
Size_Y 2
Size_Z 0.45
Size2_Z 0.85
Magazine 63044
Hook_Sight
Hook_Tactical
Hook_Grip
Ammo_Min 1
Ammo_Max 6
Safety
Semi
Caliber 8
Aim_In_Duration 0.4
Aiming_Movement_Speed_Multiplier 0.65
Range 50
Firerate 10
Action Trigger
Damage_Falloff_Range 0.5
Damage_Falloff_Multiplier 0.75
Player_Damage 40
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.25
Zombie_Damage 80
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.25
Animal_Damage 40
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.25
Barricade_Damage 10
Structure_Damage 7
Vehicle_Damage 10
Resource_Damage 10
Object_Damage 12
Durability 0.1
Spread_Aim 0.35
Spread_Hip 0.35
Recoil_Min_X -5
Recoil_Min_Y 20
Recoil_Max_X 5
Recoil_Max_Y 24
Recover_X 0
Recover_Y 0
Shake_Min_X -0.0055
Shake_Min_Y 0.0055
Shake_Min_Z -0.055
Shake_Max_X 0.0055
Shake_Max_Y -0.0055
Shake_Max_Z -0.15
Muzzle 4
Shell 33
Equipable_Movement_Speed_Multiplier 0.9
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 63043
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27