5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Auto, Safety
Firemodes
250m
Range
8.33 RPS
Firerate
0.01%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
0%
Movement Speed
-1.25 to 1.25 (100%)
Recoil X
3 to 5 (100%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 50 | 44 | 44 | 44 |
Zombie | 184 | 160 | 160 | 160 |
Animal | 50 | 44 | 44 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 20 |
Structure | 20 |
Vehicle | 20 |
Resource | 20 |
Object | 20 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
CN_Qutsel_Maximum_Rifle.dat
GUID f3602243d1e349e0aede03cf58871a23
Type Gun
Rarity Mythical
Useable Gun
Slot Primary
ID 63647
Size_X 5
Size_Y 2
Size_Z 0.45
Size2_Z 0.9
Sight 63649
Magazine 62700
Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel
Ammo_Min 1
Ammo_Max 30
Safety
Semi
Auto
Caliber 60011
Aim_In_Duration 0.2
Aiming_Movement_Speed_Multiplier 0.85
Spread_Prone 0.6
Range 250
Firerate 5
Action Trigger
Damage_Falloff_Range 0.8
Damage_Falloff_Multiplier 0.8
Player_Damage 44
Player_Leg_Multiplier 1
Player_Arm_Multiplier 1
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.15
Zombie_Damage 160
Zombie_Leg_Multiplier 1
Zombie_Arm_Multiplier 1
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.15
Animal_Damage 44
Animal_Leg_Multiplier 1
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.15
Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 20
Resource_Damage 20
Object_Damage 20
Durability 0.01
Spread_Aim 0.001
Spread_Hip 0.25
Recoil_Min_X -1.25
Recoil_Min_Y 3
Recoil_Max_X 1.25
Recoil_Max_Y 5
Recover_X 1
Recover_Y 1
Shake_Min_X -0.001
Shake_Min_Y 0.001
Shake_Min_Z -0.01
Shake_Max_X 0.001
Shake_Max_Y -0.001
Shake_Max_Z -0.005
Ballistic_Steps 5
Ballistic_Travel 60
Ballistic_Drop 0.005
Muzzle 4
Actions 2
Action_0_Type Blueprint
Action_0_Source 63647
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 2
Action_0_Text ⒼGrenade Launcher
Action_0_Tooltip ⒼSwift to grenade launcher mode
Action_1_Type Blueprint
Action_1_Source 63647
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 1
Action_1_Key Salvage
Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 2
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 63647
Blueprint_1_Product 67
Blueprint_1_Products 4
Blueprint_1_Build 27
Blueprint_2_Type Tool
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 63647
Blueprint_2_Supply_0_Amount 1
Blueprint_2_State_Transfer
Blueprint_2_Product 63648
Blueprint_2_Products 1
Blueprint_2_Build 27