5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

50m

Range

4.17 RPS

Firerate

0.1%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

-15 to 15 (60%)

Recoil X

45 to 50 (60%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 48 32 28 28
Zombie 72 48 42 42
Animal 48 32 28 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 15
Vehicle 20
Resource 20
Object 20

Magazines (2)

Magazines that can be attached to this weapon

Repair
0%
=
100%
Tool
CN_Bunker.dat
GUID 0fc60dcef0c0438b86272462872e46ee
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 64005

Size_X 5
Size_Y 2
Size_Z 0.45
Size2_Z 0.75

Magazine 381

Ammo_Min 1
Ammo_Max 2

Safety
Semi

Caliber 16

Aim_In_Duration 0.25
Aiming_Movement_Speed_Multiplier 0.8

Range 50
Firerate 10
Action Break

Damage_Falloff_Range 0.75
Damage_Falloff_Multiplier 0.75

Player_Damage 40
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2

Zombie_Damage 60
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.2

Animal_Damage 40
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2

Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 20
Resource_Damage 20
Object_Damage 20

Durability 0.1

Spread_Aim 0.35
Spread_Hip 0.15

Ballistic_Steps 1

Recoil_Min_X -15
Recoil_Min_Y 45
Recoil_Max_X 15
Recoil_Max_Y 50

Recover_X 0.6
Recover_Y 0.6

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1

Muzzle 4

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 76
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 64005
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 67
Blueprint_1_Output_0_Amount 3
Blueprint_1_Build 27