3 x 2 (6)

Inventory Size

Secondary

Hand Slot

Semi, Safety

Firemodes

25m

Range

8.33 RPS

Firerate

0.1%

Durability Loss per Shot

Sight, Tactical, Grip

Hooks

0%

Movement Speed

-7.5 to 7.5 (0%)

Recoil X

25 to 30 (0%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 48 32 28 28
Zombie 96 64 56 56
Animal 48 32 28 -
Structure Damage
Low Caliber
Damage
Barricade 10
Structure 7
Vehicle 10
Resource 10
Object 12

Magazines (4)

Magazines that can be attached to this weapon

Repair
0%
=
100%
Id Guid File Name
65108 6bc78e15-2cf5-4a68-8b03-645c5451d345 CN_SC7DM_Secondary.dat
CN_Beast_Compound_SC7.dat
GUID 8b3b4981fbb843a083ef65c0b33c5da5
Type Gun
Rarity Legendary
Useable Gun
Slot Secondary
ID 65043

Size_X 3
Size_Y 2
Size_Z 0.45
Size2_Z 0.85

Magazine 63044

Hook_Sight
Hook_Tactical
Hook_Grip

Ammo_Min 1
Ammo_Max 6

Safety
Semi

Caliber 8

Aim_In_Duration 0.2
Aiming_Movement_Speed_Multiplier 0.85

Range 25
Firerate 5
Action Trigger

Player_Damage 40
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2

Zombie_Damage 80
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.2

Animal_Damage 40
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2

Barricade_Damage 10
Structure_Damage 7
Vehicle_Damage 10
Resource_Damage 10
Object_Damage 12

Durability 0.1

Spread_Aim 0.4
Spread_Hip 0.45

Recoil_Min_X -7.5
Recoil_Min_Y 25
Recoil_Max_X 7.5
Recoil_Max_Y 30

Recover_X 0
Recover_Y 0

Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.1
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.2

Muzzle 4
Shell 33

Ballistic_Steps 1
Ballistic_Travel 25
Ballistic_Drop 0.002

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 76
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 65043
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27