3 x 2 (6)
Inventory Size
Secondary
Hand Slot
Auto, Safety
Firemodes
125m
Range
20.84 RPS
Firerate
0.2%
Durability Loss per Shot
Sight, Barrel
Hooks
0%
Movement Speed
1 to 2 (60%)
Recoil X
3 to 5 (70%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 15 | 13 | 10 | 10 |
Zombie | 44 | 24 | 12 | 12 |
Animal | 30 | 22 | 18 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 13 |
Structure | 13 |
Vehicle | 25 |
Resource | 15 |
Object | 17 |
Spawn Id | Spawn Name | Items |
---|---|---|
6604 | Vermillin Low Guns | 5 |
6609 | Vermillin High | 40 |
6600 | Vermillin Low | 31 |
6604 | Vermillin Low Guns | 5 |
Reefer.dat
GUID 6e3aee0fe7f748eab73fc4c1449232cd
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 6608
Size_X 3
Size_Y 2
Sight 6611
Magazine 6609
Hook_Sight
Hook_Barrel
Ammo_Min 11
Ammo_Max 35
Safety
Auto
Caliber 6609
Range 125
Firerate 2
Action Trigger
Can_Aim_During_Sprint true
Player_Damage 18
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.75
Player_Skull_Multiplier .85
Zombie_Damage 40
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 30
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.75
Animal_Skull_Multiplier 1
Barricade_Damage 13
Structure_Damage 13
Vehicle_Damage 25
Resource_Damage 15
Object_Damage 17
Durability 0.2
Spread_Aim 0.15
Spread_Hip 0.15
Recoil_Min_X -2
Recoil_Min_Y 3
Recoil_Max_X -1
Recoil_Max_Y 5
Recover_X 0.6
Recover_Y 0.7
Shake_Min_X -0.001
Shake_Min_Y 0.001
Shake_Min_Z -0.005
Shake_Max_X 0.001
Shake_Max_Y -0.001
Shake_Max_Z -0.01
Muzzle 3
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 1
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 6608
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 67
Blueprint_1_Output_0_Amount 3
Blueprint_1_Build 27