4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

200m

Range

13.89 RPS

Firerate

0.2%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

0%

Movement Speed

2 to 2 (40%)

Recoil X

2.5 to 2.5 (40%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 39 28 21 21
Zombie 108 59 29 29
Animal 39 28 21 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 15
Vehicle 35
Resource 15
Object 25

Magazines (0)

Magazines that can be attached to this weapon

Repair
Repair lvl.2
0%
+
4 x
=
100%
Tool
=
5 x
Spawn Id Spawn Name Items
6604 Vermillin Low Guns 5
6609 Vermillin High 40
6600 Vermillin Low 31
6604 Vermillin Low Guns 5
Famae.dat
GUID 2ce3fc6b70c14b92945a40e304b42a9d
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 6626

Size_X 4
Size_Y 2

Sight 6627
Magazine 6

Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel

Ammo_Min 10
Ammo_Max 30

Safety
Bursts 3
Semi

Caliber 1

Range 200
Firerate 3
Action Trigger

Player_Damage 36
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 36
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 35
Resource_Damage 15
Object_Damage 25

Durability 0.2

Spread_Aim 0.02
Spread_Hip 0.07

Recoil_Min_X -2
Recoil_Min_Y 2.5
Recoil_Max_X -2
Recoil_Max_Y 2.5

Recover_X 0.4
Recover_Y 0.4

Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.01
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.02

Muzzle 3

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 2
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 6626
Blueprint_1_Product 67
Blueprint_1_Products 5
Blueprint_1_Build 27