5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
300m
Range
0.83 RPS
Firerate
1%
Durability Loss per Shot
Tactical, Grip
Hooks
0%
Movement Speed
4 to 7 (30%)
Recoil X
5 to 9 (75%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 102 | 85 | 68 | 68 |
Zombie | 165 | 90 | 45 | 45 |
Animal | 110 | 80 | 60 | - |
Structure Damage
High Caliber
Damage | |
---|---|
Barricade | 30 |
Structure | 30 |
Vehicle | 50 |
Resource | 30 |
Object | 50 |
Spawn Id | Spawn Name | Items |
---|---|---|
6648 | Easter Pirate High | 7 |
6648 | Easter Pirate High | 7 |
Harpoon_Gun.dat
GUID f1be78d4f83548df99b8cebe13f0dc6f
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 6685
Size_X 5
Size_Y 2
Size_Z 0.4
Magazine 6678
Barrel 1002
Hook_Tactical
Hook_Grip
Ammo_Min 1
Ammo_Max 1
Safety
Semi
Caliber 6678
Range 300
Firerate 50
Replace 0.6
Action String
Can_Use_Underwater true
Player_Damage 85
Player_Leg_Multiplier 0.8
Player_Arm_Multiplier 0.8
Player_Spine_Multiplier 1.0
Player_Skull_Multiplier 1.2
Instakill_Headshots True
Zombie_Damage 150
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 100
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 30
Structure_Damage 30
Vehicle_Damage 50
Resource_Damage 30
Object_Damage 50
Invulnerable
Durability 1
Wear 6
Spread_Aim 0.005
Spread_Hip 0.4
Recoil_Aim 0.75
Recoil_Min_X 4
Recoil_Min_Y 5
Recoil_Max_X 7
Recoil_Max_Y 9
Recover_X 0.3
Recover_Y 0.75
Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.01
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.015
Muzzle 4
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 76
Blueprint_0_Level 1
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 6685
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 67
Blueprint_1_Output_0_Amount 7
Blueprint_1_Build 27