3 x 2 (6)

Inventory Size

Secondary

Hand Slot

Semi, Safety

Firemodes

80m

Range

10.42 RPS

Firerate

0.2%

Durability Loss per Shot

Tactical, Barrel

Hooks

0%

Movement Speed

-6 to 2 (20%)

Recoil X

3 to 4.5 (40%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 82 67 52 52
Zombie 137 75 37 37
Animal 137 100 75 -
Structure Damage
Low Caliber
Damage
Barricade 12
Structure 12
Vehicle 25
Resource 15
Object 15

Magazines (3)

Magazines that can be attached to this weapon

Repair
0%
+
3 x
=
100%
Tool
=
2 x
Spawn Id Spawn Name Items
6648 Easter Pirate High 7
6648 Easter Pirate High 7
Flintlock.dat
GUID 01c96d02099f417593d8c152150e4e85
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 6693

Can_Ever_Jam
Jam_Quality_Threshold 0.9
Jam_Max_Chance 0.5
Unjam_Chamber_Anim Hammer

Size_X 3
Size_Y 2
Size_Z 0.3
Size2_Z 0.35

Magazine 6692

Hook_Barrel
Hook_Tactical

Ammo_Min 1
Ammo_Max 1

Safety
Semi

Caliber 6692

Range 80
Firerate 4
Action Bolt

Player_Damage 75
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.9
Player_Skull_Multiplier 1.1

Zombie_Damage 125
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 125
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 12
Structure_Damage 12
Vehicle_Damage 25
Resource_Damage 15
Object_Damage 15

Durability 0.2

Spread_Aim 0.1
Spread_Hip 0.3

Recoil_Min_X -6
Recoil_Min_Y 3
Recoil_Max_X 2
Recoil_Max_Y 4.5

Recover_X 0.2
Recover_Y 0.4

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.075

Muzzle 3

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 76
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 6693
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27