4 x 2 (8)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
3m
Range
5.95 RPS
Firerate
1%
Durability Loss per Shot
Grip
Hooks
0%
Movement Speed
0.5 to 1 (60%)
Recoil X
2 to 3 (60%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 0 | 0 | 0 | 0 |
Zombie | 330 | 180 | 90 | 90 |
Animal | 330 | 240 | 180 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 50 |
Structure | 50 |
Vehicle | 50 |
Resource | 50 |
Object | 50 |
Spawn Id | Spawn Name | Items |
---|---|---|
6674 | Easter Special Guns | 6 |
6674 | Easter Special Guns | 6 |
Easter_Acid_Gun.dat
GUID 930272608cbc4a20bc7db5d76be43dba
Type Gun
Rarity Mythical
Useable Gun
Slot Primary
ID 6698
Size_X 4
Size_Y 2
Size_Z 0.3
Magazine 6699
Hook_Grip
Ammo_Min 3
Ammo_Max 3
Safety
Semi
Caliber 6699
Firerate 7
Replace 0.5
Action Rocket
Player_Damage 0
Player_Leg_Multiplier 0.55
Player_Arm_Multiplier 0.55
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 300
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 300
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 50
Structure_Damage 50
Vehicle_Damage 50
Resource_Damage 50
Object_Damage 50
Range 3
Explosion 121
Durability 1
Wear 5
Spread_Aim 0.04
Spread_Hip 0.065
Ballistic_Force 1200
Recoil_Min_X -1
Recoil_Min_Y 2
Recoil_Max_X -0.5
Recoil_Max_Y 3
Recover_X 0.6
Recover_Y 0.6
Shake_Min_X -0.001
Shake_Min_Y 0.001
Shake_Min_Z -0.005
Shake_Max_X 0.001
Shake_Max_Y -0.001
Shake_Max_Z -0.01
Muzzle 3
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 76
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 6698
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27
Asset_Bundle_Version 2