3 x 2 (6)

Inventory Size

Secondary

Hand Slot

Semi, Safety

Firemodes

200m

Range

20.84 RPS

Firerate

0%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

1.5 to 3 (73%)

Recoil X

2 to 3 (73%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 38 28 21 21
Zombie 108 59 29 29
Animal 38 28 21 -
Structure Damage
Low Caliber
Damage
Barricade 30
Structure 30
Vehicle 30
Resource 30
Object 30

Magazines (1)

Magazines that can be attached to this weapon

Repair
0%
+
3 x
=
100%
Tool
=
2 x
Spawn Id Spawn Name Items
6674 Easter Special Guns 6
6674 Easter Special Guns 6
Easter_Bolter.dat
GUID ee9b04b1bb54496b832c78eacb5ebc24
Type Gun
Rarity Mythical
Useable Gun
Slot Secondary
ID 6704

Size_X 3
Size_Y 2
Size_Z 0.4

Magazine 6705
Barrel 1167

Ammo_Min 35
Ammo_Max 35

Safety
Semi
Bursts 3

Caliber 6705

Range 200
Firerate 2
Replace 0.75
Action Trigger
Delete_Empty_Magazines

Player_Damage 35
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 35
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 30
Structure_Damage 30
Vehicle_Damage 30
Resource_Damage 30
Object_Damage 30

Spread_Aim 0.1
Spread_Hip 0.2

Ballistic_Steps 10
Ballistic_Drop 0.004

Recoil_Min_X -1.5
Recoil_Min_Y 2
Recoil_Max_X -3
Recoil_Max_Y 3

Recover_X 0.725
Recover_Y 0.725

Shake_Min_X -0.001
Shake_Min_Y 0.001
Shake_Min_Z -0.005
Shake_Max_X 0.001
Shake_Max_Y -0.001
Shake_Max_Z -0.01

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 76
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 6704
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27