4 x 2 (8)
Inventory Size
Primary
Hand Slot
Auto, Safety
Firemodes
30m
Range
4.63 RPS
Firerate
0.4%
Durability Loss per Shot
Sight, Tactical, Grip
Hooks
0%
Movement Speed
-1 to 1 (10%)
Recoil X
2 to 3 (10%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 38 | 25 | 22 | 22 |
Zombie | 48 | 32 | 28 | 28 |
Animal | 48 | 32 | 28 | - |
Structure Damage
High Caliber
Damage | |
---|---|
Barricade | 10 |
Structure | 10 |
Vehicle | 8 |
Resource | 10 |
Object | 10 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
Eruption.dat
GUID d5b863caaf054a1ea5c5c8823683acb3
Type Gun
Rarity Mythical
Useable Gun
Slot Primary
ID 6710
Size_X 4
Size_Y 2
Size_Z 0.3
Size2_Z 0.5
Sight 6741
Magazine 6711
Hook_Sight
Hook_Tactical
Hook_Grip
Ammo_Min 10
Ammo_Max 20
Safety
Auto
Caliber 6711
Range 30
Firerate 9
Action Trigger
Player_Damage 32
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2
Zombie_Damage 40
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.2
Animal_Damage 40
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2
Barricade_Damage 10
Structure_Damage 10
Vehicle_Damage 8
Resource_Damage 10
Object_Damage 10
Invulnerable
Durability 0.4
Spread_Aim 0.75
Spread_Hip 0.15
Ballistic_Steps 1
Recoil_Min_X -1
Recoil_Min_Y 2
Recoil_Max_X 1
Recoil_Max_Y 3
Recover_X 0.1
Recover_Y 0.1
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1
Muzzle 4
Shell 33
Blueprints 1
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Tool 76
Blueprint_0_Level 1
Blueprint_0_Skill Repair
Blueprint_0_Build 27