2 x 2 (4)
Inventory Size
Secondary
Hand Slot
Semi, Safety
Firemodes
45m
Range
10.42 RPS
Firerate
0.3%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-15 to 15 (90%)
Recoil X
55 to 65 (90%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 17 | 17 | 12 | 12 |
Zombie | 25 | 25 | 18 | 18 |
Animal | 25 | 25 | 18 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 7 |
Structure | 4 |
Vehicle | 5 |
Resource | 5 |
Object | 8 |
Spawn Id | Spawn Name | Items |
---|---|---|
6668 | Easter Police Low Guns | 2 |
6615 | Easter Police High | 17 |
6612 | Easter Police Low | 8 |
6668 | Easter Police Low Guns | 2 |
Senator.dat
GUID 612bd1c4889e4335a140ba7d97712b33
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 6718
Size_X 2
Size_Y 2
Magazine 6719
Ammo_Min 1
Ammo_Max 6
Safety
Semi
Caliber 6719
Range 45
Firerate 4
Action Trigger
Player_Damage 17
Player_Leg_Multiplier 0.725
Player_Arm_Multiplier 0.725
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1
Zombie_Damage 25
Zombie_Leg_Multiplier 0.725
Zombie_Arm_Multiplier 0.725
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1
Animal_Damage 25
Animal_Leg_Multiplier 0.725
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1
Barricade_Damage 7
Structure_Damage 4
Vehicle_Damage 5
Resource_Damage 5
Object_Damage 8
Durability 0.3
Spread_Aim 0.6
Spread_Hip 0.06
Ballistic_Steps 1
Recoil_Min_X -15
Recoil_Min_Y 55
Recoil_Max_X 15
Recoil_Max_Y 65
Recover_X 0.9
Recover_Y 0.9
Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.1
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.15
Muzzle 3
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Tool 76
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 6718
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27