2 x 2 (4)

Inventory Size

Secondary

Hand Slot

Semi, Auto, Safety

Firemodes

80m

Range

13.89 RPS

Firerate

0.5%

Durability Loss per Shot

Grip, Barrel

Hooks

0%

Movement Speed

-2 to 5 (50%)

Recoil X

1.5 to 3 (80%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 24 17 13 13
Zombie 82 45 22 22
Animal 24 17 13 -
Structure Damage
Low Caliber
Damage
Barricade 10
Structure 10
Vehicle 23
Resource 12
Object 15

Magazines (1)

Magazines that can be attached to this weapon

Repair
0%
+
3 x
=
100%
Tool
=
2 x
Whopper.dat
GUID 76c952b86a3747518c3c9c0ae88d0406
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 6725

Size_X 2
Size_Y 2

Magazine 6726

Hook_Grip
Hook_Barrel

Ammo_Min 15
Ammo_Max 30

Safety
Semi
Auto

Caliber 24

Range 80
Firerate 3
Action Trigger
Can_Aim_During_Sprint true

Player_Damage 22
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 75
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 22
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 10
Structure_Damage 10
Vehicle_Damage 23
Resource_Damage 12
Object_Damage 15

Durability 0.5

Spread_Aim 0.1
Spread_Hip 0.1

Recoil_Min_X -2
Recoil_Min_Y 1.5
Recoil_Max_X 5
Recoil_Max_Y 3

Recover_X 0.5
Recover_Y 0.8

Shake_Min_X -0.001
Shake_Min_Y 0.001
Shake_Min_Z -0.005
Shake_Max_X 0.001
Shake_Max_Y -0.001
Shake_Max_Z -0.01

Muzzle 3

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 76
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 6725
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27