2 x 2 (4)

Inventory Size

+40%

Armor

+40%

Explosion Armor

0%

Movement Speed

Similar Clothing (3)

There might be more than those listed here.

Apparel
+
2 x
+
=
Apparel
Repair
0%
+
+
4 x
=
100%
Heavy_Helmet.dat
GUID 0b966af6bd1d4cd88f9104e59dd65c06
Type Hat
Rarity Epic
Useable Clothing
ID 51116
Size_X 2
Size_Y 2
Size_Z 0.3

Armor .6
// Priority_Over_Cosmetic True

Blueprints 3
Blueprint_0_Type Apparel
Blueprint_0_Supplies 3
Blueprint_0_Supply_0_ID 51113
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Supply_1_ID 51129
Blueprint_0_Supply_1_Amount 2
Blueprint_0_Supply_2_ID 51021
Blueprint_0_Supply_2_Amount 1
Blueprint_0_Outputs 2
Blueprint_0_Output_0_ID 51116
Blueprint_0_Output_0_Amount 1
Blueprint_0_Output_1_ID 51100
Blueprint_0_Output_1_Amount 1
Blueprint_0_Tool 51016
Blueprint_0_Build 32
Blueprint_1_Type Apparel
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 51116
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 51129
Blueprint_1_Output_0_Amount 1
Blueprint_1_Output_1_ID 51021
Blueprint_1_Output_1_Amount 1
Blueprint_1_Build 32

Blueprint_2_Type Repair
Blueprint_2_Searchable False
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 51129
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Supply_1_ID 51020
Blueprint_2_Supply_1_Amount 4
Blueprint_2_Build 32