2 x 1 (2)
Inventory Size
1,500 HP
Health
LOW
Armor Tier
Wall
Construct
Yes
Repairable
Yes
Salvageable
No
Requires Pillars
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
Reinforced_Center_Doorway.dat
GUID 930654cc2d584fa28fdd45be244985be
Type Structure
Rarity Rare
Useable Structure
Construct Wall
ID 51797
Size_X 2
Size_Y 1
Size_Z 0.0175
Health 1500
Range 8
Explosion 29
Blueprints 3
Blueprint_0_Type Structure
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 51739
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Supply_1_ID 51018
Blueprint_0_Supply_1_Amount 1
Blueprint_0_Build 27
Blueprint_0_Tool 51025
Blueprint_0_Tool_Critical
/// Scrap
Blueprint_1_Type Structure
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 51797
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 51023
Blueprint_1_Output_0_Amount 3
Blueprint_1_Build 27
Blueprint_1_Tool 51025
Blueprint_1_Tool_Critical
/// Un-Center
Blueprint_2_Type Structure
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 51797
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Outputs 1
Blueprint_2_Output_0_ID 51782
Blueprint_2_Output_0_Amount 1
Blueprint_2_Build 27
Blueprint_2_Tool 51025
Blueprint_2_Tool_Critical
PlacementAudioClip core.masterbundle:Sounds/WoodenPlacement.mp3
Has_Clip_Prefab false
Requires_Pillars false
Use_Auto_Icon_Measurements false
PlacementPreviewPrefab Items/Structures/RF/CX/Reinforced_Center_Doorway/Placement.prefab
Actions 2
/// Scrap
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 1
Action_0_Text Salvage
Action_0_Tooltip Salvage into component materials.
/// Un-Center
Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 2
Action_1_Text ○ Uncenter
Action_1_Tooltip Uncenter this structure piece.