2 x 1 (2)

Inventory Size

2m

Explosion Range

No

Flash Effect

Yes

Explosive

35

Explosion Effect ID

Yes

Explode on Impact

20.00

Fuse Length (seconds)

No

Sticky

1

Strong Throw Force (N)

1

Weak Throw Force (N)

Damage
Combat Damage
Damage
Player 10
Zombie 20
Animal 20
Vehicle 10
Structure Damage
Damage
Barricade 5
Structure 5
Resource 10
Object 20
Tool
=
3 x
Tool
+
=
Spawn Id Spawn Name Items
51109 Mattress 236
51310 Den 140
51080 Prisoner 132
51115 Militia 130
51125 Civilian 108
51070 Camp 40
51121 Militia melee 28
51129 Civilian melees 10
51074 Camp tools 7
Frisbee.dat
GUID 63ab45f6fa3244caae67aa1fe0ee5244
Type Throwable
Rarity Common
Useable Throwable
ID 51318

Size_X 2
Size_Y 1
Size_Z 0.3

Player_Damage 10
Zombie_Damage 20
Animal_Damage 20
Barricade_Damage 5
Structure_Damage 5
Vehicle_Damage 10
Resource_Damage 10
Object_Damage 20

Range 2
Explosion 35

Explosive
Fuse_Length 20
Explode_On_Impact

Blueprints 1
Blueprint_0_Type Tool
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 51318
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 51028
Blueprint_0_Output_0_Amount 3
Blueprint_0_Build 27