2 x 1 (2)

Inventory Size

2m

Explosion Range

No

Flash Effect

Yes

Explosive

35

Explosion Effect ID

Yes

Explode on Impact

20.00

Fuse Length (seconds)

No

Sticky

1

Strong Throw Force (N)

1

Weak Throw Force (N)

Damage
Combat Damage
Damage
Player 10
Zombie 20
Animal 20
Vehicle 10
Structure Damage
Damage
Barricade 5
Structure 5
Resource 10
Object 20
Tool
=
3 x
Tool
+
=
Id Guid File Name
51074 ed2396ab-1eb5-4381-8f1a-3f4458478435 CampTools.dat
51129 108bd308-0802-4772-a286-84e7705ecdf4 CivilianMelees.dat
Frisbee.dat
GUID 63ab45f6fa3244caae67aa1fe0ee5244
Type Throwable
Rarity Common
Useable Throwable
ID 51318

Size_X 2
Size_Y 1
Size_Z 0.3

Player_Damage 10
Zombie_Damage 20
Animal_Damage 20
Barricade_Damage 5
Structure_Damage 5
Vehicle_Damage 10
Resource_Damage 10
Object_Damage 20

Range 2
Explosion 35

Explosive
Fuse_Length 20
Explode_On_Impact

Blueprints 1
Blueprint_0_Type Tool
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 51318
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 51028
Blueprint_0_Output_0_Amount 3
Blueprint_0_Build 27