2 x 2 (4)

Inventory Size

Secondary

Hand Slot

Semi, Safety

Firemodes

115m

Range

41.67 RPS

Firerate

0.15%

Durability Loss per Shot

Sight, Tactical, Barrel

Hooks

0%

Movement Speed

-0.5 to 0.5 (60%)

Recoil X

8 to 9.5 (60%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 39 28 21 21
Zombie 108 59 29 29
Animal 39 28 21 -
Structure Damage
Low Caliber
Damage
Barricade 12
Structure 12
Vehicle 25
Resource 15
Object 20

Magazines (1)

Magazines that can be attached to this weapon

Barrels (1)

Barrels that can be attached to this weapon

Repair
0%
+
3 x
=
100%
Tool
=
2 x
Corsican.dat
GUID 83b58e4da2fc4721a5a7f8e5ca04765b
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 3039

Size_X 2
Size_Y 2
Size_Z 0.35

Magazine 3040

Hook_Tactical
Hook_Barrel
Hook_Sight

Ammo_Min 3
Ammo_Max 11

Safety
Semi

Attachment_Calibers 1
Attachment_Caliber_0 1

Magazine_Calibers 1
Magazine_Caliber_0 66

Range 115
Firerate 1
Action Trigger

Player_Damage 36
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 36
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 12
Structure_Damage 12
Vehicle_Damage 25
Resource_Damage 15
Object_Damage 20

Durability 0.15

Spread_Aim 0.05
Spread_Hip 0.15

Ballistic_Drop 0.003

Recoil_Min_X -0.5
Recoil_Min_Y 8
Recoil_Max_X 0.5
Recoil_Max_Y 9.5

Recover_X 0.6
Recover_Y 0.6

Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.05
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.075

Muzzle 3

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 76
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 3039
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27