5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

315m

Range

0.83 RPS

Firerate

1%

Durability Loss per Shot

Sight, Tactical, Grip

Hooks

0%

Movement Speed

4 to 5 (25%)

Recoil X

25 to 30 (25%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 121 88 66 66
Zombie 200 170 160 160
Animal 121 88 66 -
Structure Damage
High Caliber
Damage
Barricade 50
Structure 50
Vehicle 250
Resource 200
Object 300

Magazines (1)

Magazines that can be attached to this weapon

Repair
Repair lvl.3
0%
+
7 x
=
100%
Tool
=
5 x
Hecate_Unique.dat
GUID 40c8334af7e34e4d81198a39e7ca411d
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 3072

Size_X 5
Size_Y 2
Size_Z 0.52

Sight 3073
Magazine 3051

Hook_Sight
Hook_Tactical
Hook_Grip

Ammo_Min 1
Ammo_Max 10

Safety
Semi

Caliber 68

Range 315
Firerate 50
Replace 0.477
Action Bolt

Player_Damage 110
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 200
Zombie_Leg_Multiplier 0.8
Zombie_Arm_Multiplier 0.8
Zombie_Spine_Multiplier 0.85
Zombie_Skull_Multiplier 1.0

Animal_Damage 110
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 50
Structure_Damage 50
Vehicle_Damage 250
Resource_Damage 200
Object_Damage 300

Invulnerable

Durability 1
Wear 2

Spread_Aim 0.001
Spread_Hip 0.35

Ballistic_Steps 21
Ballistic_Travel 15

Recoil_Aim 0.25
Recoil_Min_X -4
Recoil_Min_Y 25
Recoil_Max_X -5
Recoil_Max_Y 30

Recover_X 0.25
Recover_Y 0.25

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1

Muzzle 4

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 7
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 3072
Blueprint_1_Product 67
Blueprint_1_Products 5
Blueprint_1_Build 27