5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
16m
Range
0.83 RPS
Firerate
1%
Durability Loss per Shot
Sight, Tactical
Hooks
0%
Movement Speed
-15 to 15 (70%)
Recoil X
25 to 30 (70%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 0 | 0 | 0 | 0 |
| Zombie | 0 | 0 | 0 | 0 |
| Animal | 0 | 0 | 0 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 750 |
| Structure | 750 |
| Vehicle | 500 |
| Resource | 2,000 |
| Object | 1,000 |
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 2104 | Special High France Special | 5 |
| 2099 | Special High France | 49 |
| 2105 | France Special High France | 49 |
| 2104 | Special High France Special | 5 |
Military_Launcher.dat
GUID 7c823bc6818b48a4953fa0e2e7c19eaa
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 3087
Size_X 5
Size_Y 2
Size_Z 0.5
Sight 3089
Magazine 3088
Hook_Sight
Hook_Tactical
Ammo_Min 1
Ammo_Max 1
Safety
Semi
Caliber 74
Firerate 50
Unplace 0.19
Replace 0.676
Action Trigger
Player_Damage 250
Zombie_Damage 250
Animal_Damage 250
Barricade_Damage 750
Structure_Damage 750
Vehicle_Damage 500
Resource_Damage 2000
Object_Damage 1000
Range_Rangefinder 250
Range 16
Explosion 45
Durability 1
Wear 5
Spread_Aim 0.1
Spread_Hip 0.1
Ballistic_Force 3000
Recoil_Min_X -15
Recoil_Min_Y 25
Recoil_Max_X 15
Recoil_Max_Y 30
Recover_X 0.7
Recover_Y 0.7
Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.01
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.02
Backward
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 8
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 3087
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 67
Blueprint_1_Output_0_Amount 6
Blueprint_1_Build 27