4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

200m

Range

6.95 RPS

Firerate

0.15%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

0%

Movement Speed

1 to 2 (70%)

Recoil X

2.6 to 3.6 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 55 40 30 30
Zombie 113 59 29 29
Animal 60 40 30 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 15
Vehicle 35
Resource 15
Object 25

Magazines (1)

Magazines that can be attached to this weapon

Repair
Repair lvl.1
0%
+
4 x
=
100%
Tool
=
2 x
IR_Wezel.dat
GUID ab0f6b2d3a594f9b9e0e380217e48355
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 15036

Size_X 4
Size_Y 2
Size_Z 0.378
Size2_Z 0.6

Sight 15037
Magazine 15038

Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel

Ammo_Min 4
Ammo_Max 20

Attachment_Calibers 1
Attachment_Caliber_0 1

Magazine_Calibers 1
Magazine_Caliber_0 126

Safety
Semi
Auto
Bursts 3

Range 200
Firerate 6
Action Trigger

Player_Damage 50
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.15

Animal_Damage 50
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2

Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 35
Resource_Damage 15
Object_Damage 25

Durability 0.15

Spread_Aim 0.033
Spread_Hip 0.3

Recoil_Min_X 1	
Recoil_Min_Y 2.6
Recoil_Max_X 2
Recoil_Max_Y 3.6

Recover_X 0.7
Recover_Y 0.5

Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.01
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.02

Muzzle 3

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 1
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 15036
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 67
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 61
Blueprint_1_Output_1_Amount 1
Blueprint_1_Build 27