4 x 2 (8)
Inventory Size
Primary
Hand Slot
Semi, Auto, Safety
Firemodes
200m
Range
6.95 RPS
Firerate
0.15%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
0%
Movement Speed
1 to 2 (70%)
Recoil X
2.6 to 3.6 (50%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 55 | 40 | 30 | 30 |
Zombie | 113 | 59 | 29 | 29 |
Animal | 60 | 40 | 30 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 20 |
Structure | 15 |
Vehicle | 35 |
Resource | 15 |
Object | 25 |
Spawn Id | Spawn Name | Items |
---|---|---|
10092 | Cliffs Airdrop Weapons Military | 23 |
10061 | Cliffs Military High Guns | 7 |
10579 | Cliffs Special High Guns | 8 |
10006 | Cliffs Military High Cliffs | 45 |
10035 | Cliffs Special Low Cliffs | 43 |
10037 | Cliffs Special High Cliffs | 36 |
10092 | Cliffs Airdrop Weapons Military | 23 |
10074 | Cliffs Special Low Guns | 8 |
10579 | Cliffs Special High Guns | 8 |
10061 | Cliffs Military High Guns | 7 |
IR_Wezel.dat
GUID ab0f6b2d3a594f9b9e0e380217e48355
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 15036
Size_X 4
Size_Y 2
Size_Z 0.378
Size2_Z 0.6
Sight 15037
Magazine 15038
Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel
Ammo_Min 4
Ammo_Max 20
Attachment_Calibers 1
Attachment_Caliber_0 1
Magazine_Calibers 1
Magazine_Caliber_0 126
Safety
Semi
Auto
Bursts 3
Range 200
Firerate 6
Action Trigger
Player_Damage 50
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.15
Animal_Damage 50
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2
Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 35
Resource_Damage 15
Object_Damage 25
Durability 0.15
Spread_Aim 0.033
Spread_Hip 0.3
Recoil_Min_X 1
Recoil_Min_Y 2.6
Recoil_Max_X 2
Recoil_Max_Y 3.6
Recover_X 0.7
Recover_Y 0.5
Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.01
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.02
Muzzle 3
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 1
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 15036
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 67
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 61
Blueprint_1_Output_1_Amount 1
Blueprint_1_Build 27