2 x 2 (4)

Inventory Size

8m

Explosion Range

1 HP

Health

No

Repairable

Damage
Combat Damage
Damage
Player 200
Zombie 400
Animal 400
Vehicle 800
Structure Damage
Damage
Barricade 1,200
Structure 800
Resource 800
Object 1,000
Gear
=
CA_Charge_Demolition.dat
GUID b58e0ccea7144d2b936b4073f1270a74
Type Charge
Rarity Epic
Useable Barricade
Build Charge
ID 6020

Size_X 2
Size_Y 2
Size_Z 0.325

Health 1
Range 4
Offset 0.07

Player_Damage 200
Zombie_Damage 400
Animal_Damage 400
Barricade_Damage 1200
Structure_Damage 800
Vehicle_Damage 800
Resource_Damage 800
Explosion_Launch_Speed 20
Object_Damage 1000

Range2 8
Explosion2 4106

Explosion 36
Vulnerable
Unrepairable
Proof_Explosion

Blueprints
[
	// Crafting
	{
		CategoryTag "cdb2df24b76d4c6e9d8411c940d8337f" // Gear
		InputItems
		[
			"4289 x 2" // High Explosives
			"4261 x 3" // Polymer
			"4151 x 1" // Circuit Board
		]
		OutputItems this
		RequiresNearbyCraftingTags
		[
			"466e8ce7473a466d99fb0ad18de4e001" // Weapon Workstation
		]
		Effect "79369744544141c7962a5fdb1494e000" // Weapon Workstation
	}
]

Has_Clip_Prefab false