2 x 2 (4)

Inventory Size

3m

Explosion Range

1 HP

Health

No

Repairable

Damage
Combat Damage
Damage
Player 200
Zombie 400
Animal 400
Vehicle 1,600
Structure Damage
Damage
Barricade 800
Structure 1,600
Resource 1,600
Object 2,000
Tool
2 x
+
3 x
+
3 x
+
=
CA_Charge_Thermite.dat
GUID 334a1d9d8f1342b8b193486ed246d5e0
Type Charge
Rarity Epic
Useable Barricade
Build Charge
ID 6817

Size_X 2
Size_Y 2
Size_Z 0.375

Health 1
Range 4
Offset 0.04

Player_Damage 200
Zombie_Damage 400
Animal_Damage 400
Barricade_Damage 800
Structure_Damage 1600
Vehicle_Damage 1600
Resource_Damage 1600
Explosion_Launch_Speed 20
Object_Damage 2000

Range2 3
Explosion2 4099

Explosion 36
Vulnerable
Unrepairable
Proof_Explosion

Blueprints 1
Blueprint_0_Type Tool
Blueprint_0_Supplies 4
Blueprint_0_Supply_0_ID 4289
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Supply_0_Critical
Blueprint_0_Supply_1_ID 4261
Blueprint_0_Supply_1_Amount 3
Blueprint_0_Supply_2_ID 4273
Blueprint_0_Supply_2_Amount 3
Blueprint_0_Supply_3_ID 4151
Blueprint_0_Supply_3_Amount 1
Blueprint_0_Build 32

Has_Clip_Prefab false