1 x 2 (2)

Inventory Size

+35%

Water

+35%

Food

0%

Energy

0%

Health

-5%

Virus

Gear
Cook lvl.1
2 x
=
Gear
Cook lvl.1
3 x
+
3 x
=
Gear
Cook lvl.1
3 x
+
2 x
=
Gear
Cook lvl.1
3 x
=
Supply
2 x
+
=
Supply
+
2 x
+
2 x
+
=
Utilities
CA_Agave.dat
GUID b05944348b3f416b8b739f247929add9
Type Food
Rarity Rare
Useable Consumeable
ID 4106

Size_X 1
Size_Y 2
Size_Z 0.38
Use_Auto_Icon_Measurements false

Quality_Min 50

Food 35
Water 35
Virus 5
Vision 8

Blueprints 4
// Purification Tablets
Blueprint_0_Type Gear
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 4106
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 4410
Blueprint_0_Output_0_Amount 1
Blueprint_0_Level 1
Blueprint_0_Skill Cook
Blueprint_0_Build 27

// Antibiotics
Blueprint_1_Type Gear
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 6308
Blueprint_1_Supply_0_Amount 3
Blueprint_1_Supply_1_ID 4106
Blueprint_1_Supply_1_Amount 3
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 4412
Blueprint_1_Output_0_Amount 1
Blueprint_1_Level 1
Blueprint_1_Skill Cook
Blueprint_1_Build 27

// Morphine
Blueprint_2_Type Gear
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 4106
Blueprint_2_Supply_0_Amount 3
Blueprint_2_Supply_1_ID 6478
Blueprint_2_Supply_1_Amount 2
Blueprint_2_Outputs 1
Blueprint_2_Output_0_ID 4419
Blueprint_2_Output_0_Amount 1
Blueprint_2_Level 1
Blueprint_2_Skill Cook
Blueprint_2_Build 27

// Adrenaline
Blueprint_3_Type Gear
Blueprint_3_Supplies 1
Blueprint_3_Supply_0_ID 4106
Blueprint_3_Supply_0_Amount 3
Blueprint_3_Outputs 1
Blueprint_3_Output_0_ID 4422
Blueprint_3_Output_0_Amount 1
Blueprint_3_Level 1
Blueprint_3_Skill Cook
Blueprint_3_Build 27

Actions 1
Action_0_Type Blueprint
Action_0_Source 7016
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Key Craft_Seed

ConsumeAudioClip core.masterbundle:Sounds/EatCrunchy.mp3