1 x 1 (1)

Inventory Size

0%

Energy

0%

Health

+7%

Virus

Gear
6 x
=
Repair
0%
+
=
100%
Repair
0%
+
=
100%
Repair
0%
+
=
100%
Repair
0%
+
=
100%
Repair
0%
+
=
100%
Repair
0%
+
=
100%
Repair
0%
+
=
100%
Repair
0%
+
=
100%
Repair
0%
+
=
100%
Repair
0%
+
=
100%
Repair
0%
+
=
100%
Repair
0%
+
=
100%
Repair
0%
+
=
100%
Repair
0%
+
=
100%
Supply
=
2 x
2 x
2 x
Repair
0%
+
=
100%
Repair
0%
+
=
100%
Repair
0%
+
=
100%
Repair
0%
+
=
100%
Repair
0%
+
=
100%
Repair
0%
+
=
100%
Repair
0%
+
=
100%
Repair
0%
+
=
100%
Repair
0%
+
=
100%
Repair
0%
+
=
100%
Repair
0%
+
=
100%
Repair
0%
+
=
100%
Repair
0%
+
=
100%
Supply
=
2 x
2 x
2 x
3 x
2 x
Gear
=
6 x
CA_Purification_Tablets.dat
GUID 5991b1e5701346c4bb25f9f41aca4b26
Type Medical
Useable Consumeable
Rarity Common
ID 4410

Size_X 1
Size_Y 1

Aid
Disinfectant 7

Blueprints 1
Blueprint_0_Type Gear
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 4410
Blueprint_0_Supply_0_Amount 6
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 6962
Blueprint_0_Output_0_Amount 1
Blueprint_0_Build 27

Actions 1

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Compress
Action_0_Tooltip Condense into a denser unit.

InventoryAudio Sounds/Inventory/Pills.wav
ConsumeAudioClip core.masterbundle:Items/Medical/Tablets/Use.mp3
EquipablePrefab Items/Medical/CA_Purification_Tablets/EquipablePrefab.prefab