1 x 1 (1)

Inventory Size

0%

Energy

+35%

Health

+10%

Virus

Supply
2 x
+
=
Supply
=
2 x
2 x
2 x
3 x
2 x
Spawn Id Spawn Name Items
4284 CA Research High 55
4563 CA Research High Stash 39
4287 CA Research High Supply 15
CA_Dressing.dat
GUID dec62be6cfb04a4c9e17e1d622efbd85
Type Medical
Rarity Rare
Useable Consumeable
ID 4408

Size_X 1
Size_Y 1

Aid
Bleeding
Health 35
Disinfectant 10

Blueprints 1
Blueprint_0_Type Supply
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 4407
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Supply_1_ID 4261
Blueprint_0_Supply_1_Amount 1
Blueprint_0_Build 32

Actions 1
Action_0_Type Blueprint
Action_0_Source 4408
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Key Craft_Dressing

InventoryAudio core.masterbundle:Sounds/Inventory/LightCloth.asset