Car
Engine
108 KPH (67 MPH)
Forward Speed
27 KPH (17 MPH)
Reverse Speed
500 HP
Health
9 (3 x 3)
Trunk Storage
1,250 L
Fuel Capacity
2.05 L/s
Burn Rate
No
Armored
10 minutes, 9 seconds
Work Time
This vehicle is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
Kuwait_Guardian.dat
GUID 6911b43400084de589c3eccf276b6590
Type Vehicle
Rarity Epic
ID 5046
Speed_Min -6
Speed_Max 24
Steer_Min 14
Steer_Max 28
Brake 32
Fuel_Min 200
Fuel_Max 400
Fuel 1250
Health_Min 300
Health_Max 400
Health 500
Can_Be_Locked False
Trunk_Storage_X 3
Trunk_Storage_Y 3
Explosion 20
Num_Steering_Tires 2
Steering_Tire_0 0
Steering_Tire_1 1
Physics_Profile c6d835a711994c0cafb332b1106f2311
Valid_Speed_Horizontal 200
ShouldExplosionCauseDamage True
ShouldExplosionBurnMaterials True
Pitch_Drive 0.015
Bumper_Invulnerable
Has_Clip_Prefab False
IgnitionAudioClip core.masterbundle:Sounds/CarIgnition.mp3
HornAudioClip core.masterbundle:Sounds/CarHorn_01.mp3
PaintableSections
[
{
Path Model_0
MaterialIndex 0
}
{
Path Model_1
MaterialIndex 0
}
]
DefaultPaintColors
[
"#82319B" // Elver Purple
]
WheelConfigurations
[
{
WheelColliderPath Tires/Tire_0
IsColliderSteered true
IsColliderPowered true
ModelPath Wheels/Wheel_0
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_1
IsColliderSteered true
IsColliderPowered true
ModelPath Wheels/Wheel_1
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_2
IsColliderSteered false
IsColliderPowered true
ModelPath Wheels/Wheel_2
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_3
IsColliderSteered false
IsColliderPowered true
ModelPath Wheels/Wheel_3
ModelUseColliderPose true
}
]
ReverseGearRatio 10
ForwardGearRatios
[
20
13.7
]
GearShift_UpThresholdRPM 5000
GearShift_Duration 0.2
GearShift_Interval 0.5
EngineIdleRPM 1000
EngineMaxRPM 6000
EngineMaxTorque 20
EngineSound_Type EngineRPMSimple
EngineSound
{
IdlePitch 1.0
IdleVolume 0.75
MaxPitch 1.25
MaxVolume 1.0
}
Asset_Bundle_Version 3