Car
Engine
108 KPH (67 MPH)
Forward Speed
27 KPH (17 MPH)
Reverse Speed
600 HP
Health
16 (4 x 4)
Trunk Storage
1,750 L
Fuel Capacity
2.05 L/s
Burn Rate
No
Armored
14 minutes, 13 seconds
Work Time
This vehicle is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
Kuwait_Police_Colt.dat
GUID 829127c071c148d9b4333e1ae5665537
Type Vehicle
Rarity Rare
ID 5009
Speed_Min -6
Speed_Max 24
Steer_Min 14
Steer_Max 28
Brake 32
Fuel_Min 200
Fuel_Max 400
Fuel 1750
Health_Min 400
Health_Max 500
Health 600
Trunk_Storage_X 4
Trunk_Storage_Y 4
Explosion 20
Physics_Profile c6d835a711994c0cafb332b1106f2311
Valid_Speed_Horizontal 200
ShouldExplosionCauseDamage True
ShouldExplosionBurnMaterials True
Has_Clip_Prefab False
Bumper_Invulnerable
Traction
IgnitionAudioClip core.masterbundle:Sounds/CarIgnition.mp3
HornAudioClip core.masterbundle:Sounds/CarHorn_01.mp3
PaintableSections
[
{
Path Model_0
MaterialIndex 0
}
{
Path Model_1
MaterialIndex 0
}
]
DefaultPaintColors
[
"#E8EF58" // Highlight Yellow
]
WheelConfigurations
[
{
WheelColliderPath Tires/Tire_0
IsColliderSteered true
IsColliderPowered true
ModelPath Wheels/Wheel_0
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_1
IsColliderSteered true
IsColliderPowered true
ModelPath Wheels/Wheel_1
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_2
IsColliderSteered false
IsColliderPowered true
ModelPath Wheels/Wheel_2
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_3
IsColliderSteered false
IsColliderPowered true
ModelPath Wheels/Wheel_3
ModelUseColliderPose true
}
]
ReverseGearRatio 10
ForwardGearRatios
[
20
13.7
]
GearShift_UpThresholdRPM 5000
GearShift_Duration 0.2
GearShift_Interval 0.5
EngineIdleRPM 1000
EngineMaxRPM 6000
EngineMaxTorque 20
EngineSound_Type EngineRPMSimple
EngineSound
{
IdlePitch 1.0
IdleVolume 0.75
MaxPitch 1.25
MaxVolume 1.0
}
Asset_Bundle_Version 3