Car

Engine

108 KPH (67 MPH)

Forward Speed

27 KPH (17 MPH)

Reverse Speed

500 HP

Health

9 (3 x 3)

Trunk Storage

1,250 L

Fuel Capacity

2.05 L/s

Burn Rate

No

Armored

10 minutes, 9 seconds

Work Time

Kuwait_Colt.dat
GUID e19145bfb0924964bf6a1fa6818b9d24
Type Vehicle
Rarity Rare
ID 5001

Speed_Min -6
Speed_Max 24

Steer_Min 14
Steer_Max 28

Brake 32

Fuel_Min 200
Fuel_Max 400
Fuel 1250

Health_Min 300
Health_Max 400
Health 500

Trunk_Storage_X 3
Trunk_Storage_Y 3

Explosion 20

Physics_Profile c6d835a711994c0cafb332b1106f2311

Valid_Speed_Horizontal 200

ShouldExplosionCauseDamage True
ShouldExplosionBurnMaterials True

Has_Clip_Prefab False

Bumper_Invulnerable

Pitch_Drive 0.015

Can_Be_Locked False

IgnitionAudioClip core.masterbundle:Sounds/CarIgnition.mp3
HornAudioClip core.masterbundle:Sounds/CarHorn_01.mp3

PaintableSections
[
    {
        Path Model_0
        MaterialIndex 0
    }
    {
        Path Model_1
        MaterialIndex 0
    }
]

DefaultPaintColors
[
    "#14141C" // Midnight Black
    "#A32929" // Original Red
    "#DFDFDF" // Original White
    "#EA9E60" // Fiery Orange
    "#68BBFF" // Glacier Blue
    "#E8EF58" // Highlight Yellow
    "#82319B" // Elver Purple
    "#67D367" // Monsta Green
]

WheelConfigurations
[
	{
		WheelColliderPath Tires/Tire_0
		IsColliderSteered true
		IsColliderPowered true
		ModelPath Wheels/Wheel_0
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_1
		IsColliderSteered true
		IsColliderPowered true
		ModelPath Wheels/Wheel_1
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_2
		IsColliderSteered false
		IsColliderPowered true
		ModelPath Wheels/Wheel_2
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_3
		IsColliderSteered false
		IsColliderPowered true
		ModelPath Wheels/Wheel_3
		ModelUseColliderPose true
	}
]

ReverseGearRatio 10
ForwardGearRatios
[
	20
	13.7
]
GearShift_UpThresholdRPM 5000
GearShift_Duration 0.2
GearShift_Interval 0.5
EngineIdleRPM 1000
EngineMaxRPM 6000
EngineMaxTorque 20

EngineSound_Type EngineRPMSimple
EngineSound
{
	IdlePitch 1.0
	IdleVolume 0.75
	MaxPitch 1.25
	MaxVolume 1.0
}

Asset_Bundle_Version 3

/// This used to be called the 'Stallion'.