2 x 1 (2)

Inventory Size

Headlamp

Vision

No

Blindfold

0%

Movement Speed

No

Water Proof

Apparel
=
2 x
Repair
0%
+
2 x
=
100%
Apparel
Craft lvl.1
8 x
+
=
I_C1_Gl_Headlamp.dat
GUID fb9c1de78e714610b037fa7539549008
Type Glasses
Rarity Uncommon
Useable Clothing
ID 1199
Bypass_ID_Limit

Master_Bundle_Override core.masterbundle
Bundle_Override_Path Items/Glasses/Headlamp

Size_X 2
Size_Y 1
Size_Z 0.175

Hair
Beard

Vision Headlamp

Blueprints 3
Blueprint_0_Type Apparel
Blueprint_0_Supply_0_ID 1199
Blueprint_0_Product 67
Blueprint_0_Products 2
Blueprint_0_Build 32

Blueprint_1_Type Repair
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 67
Blueprint_1_Supply_0_Amount 2
Blueprint_1_Build 32

Blueprint_2_Type Apparel
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 276
Blueprint_2_Supply_0_Amount 8
Blueprint_2_Supply_1_ID 38219
Blueprint_2_Supply_1_Amount 1
Blueprint_2_Outputs 1
Blueprint_2_Output_0_ID 1199
Blueprint_2_Output_0_Amount 1
Blueprint_2_Tool 38259
Blueprint_2_Level 1
Blueprint_2_Skill Craft
Blueprint_2_Build 27