2 x 3 (6)

Inventory Size

8m

Explosion Range

No

Flash Effect

Yes

Explosive

20

Explosion Effect ID

No

Explode on Impact

3.00

Fuse Length (seconds)

No

Sticky

1

Strong Throw Force (N)

1

Weak Throw Force (N)

Damage
Combat Damage
Damage
Player 200
Zombie 350
Animal 200
Vehicle 500
Structure Damage
Damage
Barricade 200
Structure 200
Resource 500
Object 400
Tool
Craft lvl.2
+
7 x
+
+
2 x
+
=
Tool
Tool
I_A_T_Bomb.dat
GUID 669de58957e54aa9a028bcd82c651631

Type Throwable
Rarity Rare
Useable Throwable
ID 38823

Size_X 2
Size_Y 3
Size_Z 0.5

Player_Damage 200
Zombie_Damage 350
Animal_Damage 200
Barricade_Damage 200
Structure_Damage 200
Vehicle_Damage 500
Resource_Damage 500
Object_Damage 400

Range 8
Explosion 20

Fuse_Length 3

Explosive

Blueprints 2
Blueprint_0_Type Tool
Blueprint_0_Supplies 5
Blueprint_0_Supply_0_ID 68
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Supply_1_ID 67
Blueprint_0_Supply_1_Amount 7
Blueprint_0_Supply_2_ID 73
Blueprint_0_Supply_2_Amount 1
Blueprint_0_Supply_3_ID 64
Blueprint_0_Supply_3_Amount 2
Blueprint_0_Supply_4_ID 38224
Blueprint_0_Supply_4_Amount 1
Blueprint_0_Level 2
Blueprint_0_Skill Craft
Blueprint_0_Build 32
//Change to Magazine
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 38823
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 38824
Blueprint_1_Output_0_Amount 1
Blueprint_1_Build 27

Actions 1
Action_0_Type Blueprint
Action_0_Source 38823
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 1
Action_0_Key Change to Magazine